Fra*_*ser 6 python performance numpy
我有一个带有1.5E6行和20E3列的布尔矩阵,类似于这个例子:
M = [[ True, True, False, True, ...],
[False, True, True, True, ...],
[False, False, False, False, ...],
[False, True, False, False, ...],
...
[ True, True, False, False, ...]
]
Run Code Online (Sandbox Code Playgroud)
另外,我还有另一个矩阵N(1.5E6行、1列):
N = [[ True],
[False],
[ True],
[ True],
...
[ True]
]
Run Code Online (Sandbox Code Playgroud)
我需要做的是通过操作符M组合的矩阵(1&1, 1&2, 1&3, 1&N, 2&1, 2&2 etc) 中的每一列对AND,并计算 result 和 matrix 之间有多少重叠N。
我的 Python/Numpy 代码如下所示:
for i in range(M.shape[1]):
for j in range(M.shape[1]):
result = M[:,i] & M[:,j] # Combine the columns with AND operator
count = np.sum(result & N.ravel()) # Counts the True occurrences
... # Save the count for the i and j pair
Run Code Online (Sandbox Code Playgroud)
问题是,通过20E3 x 20E3两个 for 循环的组合在计算上是昂贵的(大约需要5-10 天来计算)。我试过的一个更好的选择是将每一列与整个矩阵 M 进行比较:
for i in range(M.shape[1]):
result = M[:,i]*M.shape[1] & M # np.tile or np.repeat is used to horizontally repeat the column
counts = np.sum(result & N*M.shape[1], axis=0)
... # Save the counts
Run Code Online (Sandbox Code Playgroud)
这将开销和计算时间减少到 10% 左右,但仍然需要1 天左右的时间来计算。
我的问题是:
进行这些计算(基本上只是AND和SUM)的最快方法是什么(可能是非 Python?)?
我在考虑低级语言、GPU 处理、量子计算等。但我对这些都不太了解,所以对方向的任何建议表示赞赏!
其他想法: 目前正在考虑是否有一种使用点积(如 Davikar 提出的)来计算组合三元组的快速方法:
def compute(M, N):
out = np.zeros((M.shape[1], M.shape[1], M.shape[1]), np.int32)
for i in range(M.shape[1]):
for j in range(M.shape[1]):
for k in range(M.shape[1]):
result = M[:, i] & M[:, j] & M[:, k]
out[i, j, k] = np.sum(result & N.ravel())
return out
Run Code Online (Sandbox Code Playgroud)
只需使用np.einsum即可获取所有计数 -
np.einsum('ij,ik,i->jk',M,M.astype(int),N.ravel())
Run Code Online (Sandbox Code Playgroud)
随意使用optimizeflag 和np.einsum. 此外,请随意尝试不同的 dtypes 转换。
为了利用 GPU,我们可以使用tensorflow也支持einsum.
更快的替代方案np.dot:
(M&N).T.dot(M.astype(int))
(M&N).T.dot(M.astype(np.float32))
Run Code Online (Sandbox Code Playgroud)
时间——
In [110]: np.random.seed(0)
...: M = np.random.rand(500,300)>0.5
...: N = np.random.rand(500,1)>0.5
In [111]: %timeit np.einsum('ij,ik,i->jk',M,M.astype(int),N.ravel())
...: %timeit (M&N).T.dot(M.astype(int))
...: %timeit (M&N).T.dot(M.astype(np.float32))
227 ms ± 191 µs per loop (mean ± std. dev. of 7 runs, 1 loop each)
66.8 ms ± 198 µs per loop (mean ± std. dev. of 7 runs, 10 loops each)
3.26 ms ± 753 µs per loop (mean ± std. dev. of 7 runs, 100 loops each)
Run Code Online (Sandbox Code Playgroud)
并进一步对两个布尔数组进行 float32 转换 -
In [122]: %%timeit
...: p1 = (M&N).astype(np.float32)
...: p2 = M.astype(np.float32)
...: out = p1.T.dot(p2)
2.7 ms ± 34.3 µs per loop (mean ± std. dev. of 7 runs, 100 loops each)
Run Code Online (Sandbox Code Playgroud)
编辑:要修复下面的代码以适合更正的问题,只需要在compute以下几个小改动:
def compute(m, n):
m = np.asarray(m)
n = np.asarray(n)
# Apply mask N in advance
m2 = m & n
# Pack booleans into uint8 for more efficient bitwise operations
# Also transpose for better caching (maybe?)
mb = np.packbits(m2.T, axis=1)
# Table with number of ones in each uint8
num_bits = (np.arange(256)[:, np.newaxis] & (1 << np.arange(8))).astype(bool).sum(1)
# Allocate output array
out = np.zeros((m2.shape[1], m2.shape[1]), np.int32)
# Do the counting with Numba
_compute_nb(mb, num_bits, out)
# Make output symmetric
out = out + out.T
# Add values in diagonal
out[np.diag_indices_from(out)] = m2.sum(0)
# Scale by number of ones in n
return out
Run Code Online (Sandbox Code Playgroud)
我会用 Numba 来做这件事,使用一些技巧。首先,您只能执行一半的列操作,因为另一半是重复的。其次,您可以将布尔值打包成字节,这样每个字节都&可以操作八个而不是一个值。第三,您可以使用多处理来并行化它。总的来说,你可以这样做:
def compute(m, n):
m = np.asarray(m)
n = np.asarray(n)
# Apply mask N in advance
m2 = m & n
# Pack booleans into uint8 for more efficient bitwise operations
# Also transpose for better caching (maybe?)
mb = np.packbits(m2.T, axis=1)
# Table with number of ones in each uint8
num_bits = (np.arange(256)[:, np.newaxis] & (1 << np.arange(8))).astype(bool).sum(1)
# Allocate output array
out = np.zeros((m2.shape[1], m2.shape[1]), np.int32)
# Do the counting with Numba
_compute_nb(mb, num_bits, out)
# Make output symmetric
out = out + out.T
# Add values in diagonal
out[np.diag_indices_from(out)] = m2.sum(0)
# Scale by number of ones in n
return out
Run Code Online (Sandbox Code Playgroud)
作为快速比较,这里有一个针对原始循环和 NumPy-only 方法的小基准(我很确定 Divakar 的建议是您可以从 NumPy 中得到的最好的):
import numpy as np
import numba as nb
def compute(m, n):
m = np.asarray(m)
n = np.asarray(n)
# Pack booleans into uint8 for more efficient bitwise operations
# Also transpose for better caching (maybe?)
mb = np.packbits(m.T, axis=1)
# Table with number of ones in each uint8
num_bits = (np.arange(256)[:, np.newaxis] & (1 << np.arange(8))).astype(bool).sum(1)
# Allocate output array
out = np.zeros((m.shape[1], m.shape[1]), np.int32)
# Do the counting with Numba
_compute_nb(mb, num_bits, out)
# Make output symmetric
out = out + out.T
# Add values in diagonal
out[np.diag_indices_from(out)] = m.sum(0)
# Scale by number of ones in n
out *= n.sum()
return out
@nb.njit(parallel=True)
def _compute_nb(mb, num_bits, out):
# Go through each pair of columns without repetitions
for i in nb.prange(mb.shape[0] - 1):
for j in nb.prange(1, mb.shape[0]):
# Count common bits
v = 0
for k in range(mb.shape[1]):
v += num_bits[mb[i, k] & mb[j, k]]
out[i, j] = v
# Test
m = np.array([[ True, True, False, True],
[False, True, True, True],
[False, False, False, False],
[False, True, False, False],
[ True, True, False, False]])
n = np.array([[ True],
[False],
[ True],
[ True],
[ True]])
out = compute(m, n)
print(out)
# [[ 8 8 0 4]
# [ 8 16 4 8]
# [ 0 4 4 4]
# [ 4 8 4 8]]
Run Code Online (Sandbox Code Playgroud)