我为此苦苦挣扎了几天,但无法弄清楚。我有一个简单的小部件,我想在其中动态添加和删除输入(对于组/代表)。问题是,如果我删除第一个项目,那么最后一个项目就会从 UI 中删除。
我为应用程序创建了一个 dartpad:dartpad
我的 main.dart:
import 'package:flutter/material.dart';
final Color darkBlue = Color.fromARGB(255, 18, 32, 47);
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData.dark().copyWith(scaffoldBackgroundColor: darkBlue),
debugShowCheckedModeBanner: false,
home: Scaffold(
body: Center(
child: MyWidget(),
),
),
);
}
}
class MyWidget extends StatelessWidget {
@override
Widget build(BuildContext context) {
return SetBuilderWidget();
}
}
class TempSet {
int weight;
int rep;
int order;
TempSet(this.order, this.weight, this.rep);
}
class SetBuilderWidget extends StatefulWidget {
@override
State<StatefulWidget> createState() => _SetBuilderWidgetState();
}
class _SetBuilderWidgetState extends State<SetBuilderWidget> {
final sets = [];
final List<TempSet> tempSet = [];
Widget _row(int index) {
return Row(
children: <Widget>[
Text("Set $index"),
Flexible(
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 40),
child: TextField(
decoration: InputDecoration(
labelText: "Rep count",
),
),
),
),
IconButton(
icon: Icon(Icons.delete),
onPressed: () => _removeSet(index),
),
],
);
}
List<Widget> _rows() {
return tempSet.map((s) => _row(s.order)).toList();
}
void _addSet() {
if (tempSet.length == 0) {
tempSet.add(TempSet(0, null, null));
} else {
final lastSet = tempSet.last;
tempSet.add(TempSet(tempSet.indexOf(lastSet) + 1, null, null));
}
}
void _removeSet(int index) {
setState(() {
tempSet.removeAt(index);
_updateIndexes();
});
}
void _updateIndexes() {
tempSet.asMap().forEach((index, s) {
s.order = index;
});
}
@override
void initState() {
_addSet();
super.initState();
}
@override
Widget build(BuildContext context) {
return Column(
children: <Widget>[
..._rows(),
RaisedButton(
onPressed: () {
setState(() {
_addSet();
});
},
child: Text("Add set"),
)
],
);
}
}
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问题:
您应该将这些文本字段的状态保存在地图中。
解决方案
import 'package:flutter/material.dart';
final Color darkBlue = Color.fromARGB(255, 18, 32, 47);
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData.dark().copyWith(scaffoldBackgroundColor: darkBlue),
debugShowCheckedModeBanner: false,
home: Scaffold(
body: Center(
child: MyWidget(),
),
),
);
}
}
class MyWidget extends StatelessWidget {
@override
Widget build(BuildContext context) {
return SetBuilderWidget();
}
}
class TempSet {
int weight;
int rep;
int order;
TempSet(this.order, this.weight, this.rep);
}
class SetBuilderWidget extends StatefulWidget {
@override
State<StatefulWidget> createState() => _SetBuilderWidgetState();
}
class _SetBuilderWidgetState extends State<SetBuilderWidget> {
final sets = [];
final List<TempSet> tempSet = [];
Widget _row(int index, int rep) {
TextEditingController _controller =
TextEditingController(text: rep != null ? rep.toString() : "0");
return Row(
children: <Widget>[
Text("Set $index"),
Flexible(
child: Padding(
padding: const EdgeInsets.symmetric(horizontal: 40),
child: TextField(
onChanged: (text) {
tempSet[index].rep = num.parse(text).toInt();
print(tempSet);
},
controller: _controller,
decoration: InputDecoration(
labelText: "Rep count",
),
),
),
),
IconButton(
icon: Icon(Icons.delete),
onPressed: () => _removeSet(index),
),
],
);
}
List<Widget> _rows() {
return tempSet.map((s) => _row(s.order, s.rep)).toList();
}
void _addSet() {
if (tempSet.length == 0) {
tempSet.add(TempSet(0, null, null));
} else {
final lastSet = tempSet.last;
tempSet.add(TempSet(tempSet.indexOf(lastSet) + 1, null, null));
}
}
void _removeSet(int index) {
setState(() {
tempSet.removeAt(index);
_updateIndexes();
});
}
void _updateIndexes() {
tempSet.asMap().forEach((index, s) {
s.order = index;
});
}
@override
void initState() {
_addSet();
super.initState();
}
@override
Widget build(BuildContext context) {
return Column(
children: <Widget>[
..._rows(),
RaisedButton(
onPressed: () {
setState(() {
_addSet();
});
},
child: Text("Add set"),
)
],
);
}
}
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顺便说一句,您应该避免使用小部件功能。将它们声明为类。
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