UIKit 中的可扩展 SwiftUI 视图垂直居中

Bas*_*sen 6 uikit ios swiftui

我正在 UIKit 应用程序中集成一些新的 SwiftUI 视图,但遇到了问题。我已经研究了以下问题很长一段时间,但尚未找到原因和解决方案。当将 View 集成到 UIKit 中时,该问题尤其会出现。我正在尝试创建一个简单的可点击视图,点击时会垂直展开/折叠。

这就是 SwiftUI 视图的预览的样子(以及它应该如何表现):
屏幕截图
视频

这是我在 UIKit 中实现 SwiftUI View 时得到的结果:
屏幕截图
视频

看起来即使我将 UIHostingController 视图的顶部操作限制为父视图,UIHostingController 视图也会垂直居中。

正如评论中提到的,我可以将 HostController 视图的底部限制到其父视图的底部,但这会使下面的内容无法交互。

我正在寻找一种解决方案,其中 HostController 视图约束(特别是高度)与 SwiftUI 视图框架匹配。

SwiftUI 视图的代码:

import SwiftUI

struct ColorView: View {
  @State var isCollapsed = true

  var body: some View {
    VStack {
      VStack(spacing: 5) {
        HStack {
          Spacer()
          Text("Title")
          Spacer()
        }
        .frame(height: 100)

        if !isCollapsed {
          HStack {
            Spacer()
            Text("description")
            Spacer()
          }
          .padding(40)
        }
      }
      .background(Color(isCollapsed ? UIColor.red : UIColor.blue))
      .onTapGesture {
        withAnimation {
          self.isCollapsed.toggle()
        }
      }

      Spacer()
    }
  }
}

struct ColorView_Previews: PreviewProvider {
  static var previews: some View {
    return ColorView()
  }
}
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以及上述SwiftUI View的ViewController中的UIKit实现:

struct ViewControllerRepresentable: UIViewControllerRepresentable {
  typealias UIViewControllerType = ViewController

  func makeUIViewController(context: UIViewControllerRepresentableContext<ViewControllerRepresentable>) -> ViewControllerRepresentable.UIViewControllerType {
    return ViewController()
  }

  func updateUIViewController(_ uiViewController: ViewControllerRepresentable.UIViewControllerType, context: UIViewControllerRepresentableContext<ViewControllerRepresentable>) { }
}

class ViewController: UIViewController {
  override func viewDidLoad() {
    super.viewDidLoad()

    let colorView = ColorView()
    let colorController = UIHostingController(rootView: colorView)

    addChild(colorController)
    view.addSubview(colorController.view)
    colorController.didMove(toParent: self)

    colorController.view.translatesAutoresizingMaskIntoConstraints = false
    colorController.view.leadingAnchor.constraint(equalTo: view.leadingAnchor).isActive = true
    colorController.view.trailingAnchor.constraint(equalTo: view.trailingAnchor).isActive = true
    colorController.view.topAnchor.constraint(equalTo: view.topAnchor).isActive = true
  }
}

struct ViewControllerRepresentable_Previews: PreviewProvider {
  static var previews: some View {
    Group {
      ViewControllerRepresentable()
    }
  }
}
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任何帮助是极大的赞赏。

Asp*_*eri 0

以下是在 iOS Single View Playground (Xcode 11.2) 中测试的代码快照。原文ColorView没有改动,所以下面不再重复。

UIKit UIViewController 中集成的 SwiftUI 视图的行为与纯 SwiftUI 环境中的行为相同。

import UIKit
import PlaygroundSupport
import SwiftUI

class MyViewController : UIViewController {
    override func loadView() {
        let view = UIView()
        view.backgroundColor = .white
        self.view = view
    }

    override func viewDidLoad() {
        super.viewDidLoad()

        let child = UIHostingController(rootView: ColorView())
        addChild(child)
        self.view.addSubview(child.view)
        child.didMove(toParent: self)

        child.view.translatesAutoresizingMaskIntoConstraints = false
        child.view.leadingAnchor.constraint(equalTo: view.leadingAnchor).isActive = true
        child.view.trailingAnchor.constraint(equalTo: view.trailingAnchor).isActive = true
        child.view.topAnchor.constraint(equalTo: view.topAnchor).isActive = true
        child.view.bottomAnchor.constraint(equalTo: view.bottomAnchor).isActive = true
    }
}
// Present the view controller in the Live View window
PlaygroundPage.current.liveView = MyViewController()
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