dee*_*shi 8 avfoundation avaudioplayer ios swift5 swiftui
使用这种方法不播放音频。play() 函数正在执行,没有任何错误。 请帮忙
var audioPlayer = AVAudioPlayer()
let path = Bundle.main.path(forResource: "a", ofType: "mp3")
@State var isPlaying : Bool = false
var body: some View {
Button(action: {
self.isPlaying.toggle()
let url = URL(fileURLWithPath: self.path!)
do {
self.audioPlayer = try AVAudioPlayer(contentsOf: url)
self.audioPlayer.prepareToPlay()
self.audioPlayer.play()
}catch {
print("Eror")
}
}, label: {
if isPlaying {
Image(systemName: "pause")
.font(Font.system(.largeTitle).bold())
}else {
Image(systemName: "play.fill")
.font(Font.system(.largeTitle).bold())
}
})
}
Run Code Online (Sandbox Code Playgroud)
Ann*_*ova 17
音频文件在吗?请选择项目,转到“构建阶段”选项卡,在“复制捆绑资源”下,您必须看到音频文件。如果它在那里,那么问题是这样的。
我试过你的代码,它播放了声音然后崩溃了。我像这样改变它以使其工作
@State var audioPlayer:AVAudioPlayer?
@State var isPlaying : Bool = false
var body: some View {
Button(action: {
if let path = Bundle.main.path(forResource: "a", ofType: ".mp3") {
self.audioPlayer = AVAudioPlayer()
self.isPlaying.toggle()
let url = URL(fileURLWithPath: path)
do {
self.audioPlayer = try AVAudioPlayer(contentsOf: url)
self.audioPlayer?.prepareToPlay()
self.audioPlayer?.play()
}catch {
print("Error")
}
}
}, label: {
Run Code Online (Sandbox Code Playgroud)
您是否考虑过将音频模型与 UI 分开?如果你把它放在单独的 Swift 文件中,它会让你的代码更清晰
import AVFoundation
class Sounds {
static var audioPlayer:AVAudioPlayer?
static func playSounds(soundfile: String) {
if let path = Bundle.main.path(forResource: soundfile, ofType: nil){
do{
audioPlayer = try AVAudioPlayer(contentsOf: URL(fileURLWithPath: path))
audioPlayer?.prepareToPlay()
audioPlayer?.play()
}catch {
print("Error")
}
}
}
}
Run Code Online (Sandbox Code Playgroud)
只需一行即可在 UI 中使用它
var body: some View {
Button(action: {
self.isPlaying.toggle()
Sounds.playSounds(soundfile: "0.wav")
}, label: {
Run Code Online (Sandbox Code Playgroud)
| 归档时间: |
|
| 查看次数: |
4616 次 |
| 最近记录: |