Rol*_*tte 3 gesture ios swift swiftui
我在视图中创建了一个 DragGesture,无论用户向左滑动还是向右滑动,它都应该选择一个 @State(Bool)。
问题是只检测到向右滑动。
如何使用 .gesture() 来捕捉用户是在他的屏幕上向左还是向右滑动?
import SwiftUI
struct SwiftUIView: View {
//MARK: Value to change on swipe gesture
@State var swipeRight: Bool
var body: some View {
VStack {
//MARK: Value displayed after user swiped
Text($swipeRight ? "Right" : "Left")
}
.gesture(
DragGesture()
.onChanged { (value) in
//MARK: What is it missing here?
switch value.location.x {
case ...(-0.5):
self.swipeRight = false
print("Swipe Left return false")
case 0.5...:
self.swipeRight = true
print("Swipe Right return true")
default: ()
}
})
}
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您应该比较新旧位置:
if value.startLocation.x > value.location.x {
print("Swipe Left")
} else {
print("Swipe Right")
}
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所以你的代码的重构版本将是:
struct ContentView: View {
enum SwipeHorizontalDirection: String {
case left, right, none
}
@State var swipeHorizontalDirection: SwipeHorizontalDirection = .none { didSet { print(swipeHorizontalDirection) } }
var body: some View {
VStack {
Text(swipeHorizontalDirection.rawValue)
}
.gesture(
DragGesture()
.onChanged {
if $0.startLocation.x > $0.location.x {
self.swipeHorizontalDirection = .left
} else if $0.startLocation.x == $0.location.x {
self.swipeHorizontalDirection = .none
} else {
self.swipeHorizontalDirection = .right
}
})
}
}
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斯威夫特 5,iOS 13
[Mojtaba Hosseini][1] 提出的改进版本在这里。
[1]:https : //stackoverflow.com/users/5623035/mojtaba-hosseini。将枚举和函数放在 ContentView 的主体之前。
enum SwipeHVDirection: String {
case left, right, up, down, none
}
func detectDirection(value: DragGesture.Value) -> SwipeHVDirection {
if value.startLocation.x < value.location.x - 24 {
return .left
}
if value.startLocation.x > value.location.x + 24 {
return .right
}
if value.startLocation.y < value.location.y - 24 {
return .down
}
if value.startLocation.y > value.location.y + 24 {
return .up
}
return .none
}
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...
在 DragGesture 中调用它。在 onEnded 上调用它以阻止它多次触发。
.gesture(DragGesture()
.onEnded { value in
print("value ",value.translation.width)
let direction = self.detectDirection(value: value)
if direction == .left {
// your code here
}
}
)
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显然你需要/可以根据需要添加其他方向......
我对@emehex代码做了一个小改进,让你可以选择方向
extension View {
public func dismissingGesture(tolerance: Double = 24, direction: DragGesture.Value.Direction, action: @escaping () -> ()) -> some View {
gesture(DragGesture()
.onEnded { value in
let swipeDirection = value.detectDirection(tolerance)
if swipeDirection == direction {
action()
}
}
)
}
}
extension DragGesture.Value {
func detectDirection(_ tolerance: Double = 24) -> Direction? {
if startLocation.x < location.x - tolerance { return .left }
if startLocation.x > location.x + tolerance { return .right }
if startLocation.y > location.y + tolerance { return .up }
if startLocation.y < location.y - tolerance { return .down }
return nil
}
enum Direction {
case left
case right
case up
case down
}
}
.dismissingGesture(direction: .right){
// perform action
}
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