abc*_*abc 4 javascript events class custom-events node.js
所以我只是选择节点,我想知道如何将自定义事件添加到类中。我的尝试如下代码。本质上只是创建一个简单的农场类,每次动物数量发生变化时,我都会显示新的数量。我试图创建的事件是totalChanged。
let events = require('events');
class Farm{
constructor(totalAnimals){
this._totalAnimals = totalAnimals;
events.EventEmitter.call(this);
}
get totalAnimals(){
return this._totalAnimals
}
set totalAnimals(newTotal){
this._totalAnimals = newTotal;
}
sellAnimals(amount){
this._totalAnimals -= amount;
this.emit("totalChanged");
}
buyAnimals(amount){
this._totalAnimals += amount;
this.emit("totalChanged");
}
toString(){
return "Number of animals in farm: " + this._totalAnimals;
}
}
let testFarm = new Farm(100);
testFarm.on("totalChanged",testFarm.toString());
testFarm.buyAnimals(20);
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Nik*_*des 12
你有几个选择:
如果你想使用instance.on你必须像这样继承EventEmitter:
let EventEmitter = require('events').EventEmitter
class Farm extends EventEmitter {
constructor() {
super()
}
buyAnimals() {
this.emit('totalChanged', { value: 'foo' })
}
}
let testFarm = new Farm()
testFarm.on('totalChanged', value => {
console.log(value)
})
testFarm.buyAnimals()
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如果您更喜欢使用组合而不是继承,您可以简单地实例EventEmitter化为属性并instance.eventEmitter.on像这样使用:
let EventEmitter = require('events').EventEmitter
class Farm {
constructor() {
this.eventEmitter = new EventEmitter()
}
buyAnimals() {
this.eventEmitter.emit('totalChanged', { value: 'foo' })
}
}
let testFarm = new Farm()
testFarm.eventEmitter.on('totalChanged', value => {
console.log(value)
})
testFarm.buyAnimals()
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