带有从左到右移动文本的新闻滚动条

riz*_*riz 1 .net c# marquee winforms

我正在尝试制作一个 RSS 新闻收报机,它将显示文本,文本需要从左到右移动

在此输入图像描述

我制作了代码,文本从左向右移动,但在特定时间后它不显示全文,我将从管理面板添加更多新闻,每次我添加新闻时,文本在第一个新闻之后不会显示滚动

下面的截图是经过一定时间后,只显示部分新闻 在此输入图像描述

使用的代码

int x = -800,y=1;
this.timer1.Tick += new System.EventHandler(this.timer1_Tick);

    private void timer1_Tick(object sender, System.EventArgs e)
        {

            label1.SetBounds(x, y, 1, 1);
            x++;
            if(x>=800)
            {
                x = 4;
            }

        }
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读取xml的代码

private void StartRssThread()
        {
            List<RssChannel> channels = new List<RssChannel>();
            StringBuilder mergedFeed =  new StringBuilder();
            int mh = 0;


                int ms = 0;
                if (mh < 7)
                {
                    RssFeed DaFeed = RssFeed.Read("http://shjc.ae/rss/fileName.xml");
                    RssChannel DaChannel = (RssChannel)DaFeed.Channels[0];
                    channels.Add(DaChannel);
                    mergedFeed.AppendFormat(" {0}: ", DaChannel.Title);

                    foreach (RssItem sTrm in DaChannel.Items)
                    {
                        if (ms < 10)
                        {
                            mergedFeed.AppendFormat(" {0} |", sTrm.Title);
                            ms++;
                            mh++;
                        }
                    }
                }

            string dafeed = mergedFeed.ToString();
            mergedFeed = null;
            textBox1.Invoke(new UpdateUiCallback(this.UpdateUi), new string[] { dafeed });

        }
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Rez*_*aei 5

Windows 窗体选取框标签 - 水平

我已经在这篇文章中发布了一个示例,说明如何创建选取框标签以从上到下对文本进行动画处理,方法是使用自定义绘制控件的Timer重写方法: Windows 窗体从上到下选取框标签OnPaint

在下面的代码中,我更改了该示例,以从右到左或从左到右水平设置文本动画。设置RightToLeft控件的属性足以改变方向。另外不要忘记设置AutoSizefalse

在此输入图像描述

示例 - Windows 窗体中从右到左和从左到右选取框标签

using System;
using System.Drawing;
using System.Windows.Forms;
public class MarqueeLabel : Label
{
    Timer timer;
    public MarqueeLabel()
    {
        DoubleBuffered = true;
        timer = new Timer() { Interval = 100 };
        timer.Enabled = true;
        timer.Tick += Timer_Tick;
    }
    int? left;
    int textWidth = 0;
    private void Timer_Tick(object sender, EventArgs e)
    {
        if (RightToLeft == RightToLeft.Yes)
        {
            left += 3;
            if (left > Width)
                left = -textWidth;
        }
        else
        {
            left -= 3;
            if (left < -textWidth)
                left = Width;
        }
        Invalidate();
    }
    protected override void OnPaint(PaintEventArgs e)
    {
        e.Graphics.Clear(BackColor);
        var s = TextRenderer.MeasureText(Text, Font, new Size(0, 0),
            TextFormatFlags.TextBoxControl | TextFormatFlags.SingleLine);
        textWidth = s.Width;
        if (!left.HasValue) left = Width;
        var format = TextFormatFlags.TextBoxControl | TextFormatFlags.SingleLine |
            TextFormatFlags.VerticalCenter;
        if (RightToLeft == RightToLeft.Yes)
        {
            format |= TextFormatFlags.RightToLeft;
            if (!left.HasValue) left = -textWidth;
        }
        TextRenderer.DrawText(e.Graphics, Text, Font,
            new Rectangle(left.Value, 0, textWidth, Height),
            ForeColor, BackColor, format);
    }
    protected override void Dispose(bool disposing)
    {
        if (disposing)
            timer.Dispose();
        base.Dispose(disposing);
    }
}
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