flutter如何在同一页面上的小部件之间制作英雄般的动画

use*_*654 7 animation flutter

我有一个带有文本的按钮,当我按下该按钮时,具有相同文本的文本小部件会添加到同一页面。我想在它们之间添加类似英雄的动画。我想我需要的是 SlideTransition,但我不知道如何从一个小部件位置滑动到另一个小部件位置。可以做吗?我应该研究什么小部件(或类)?

这是我想要执行的代码(但不起作用,因为 Hero 不能在同一页面小部件上工作):

import 'package:flutter/material.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: MyHomePage(),
    );
  }
}
class MyHomePage extends StatefulWidget {
  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  List<String> text = [];
  String buttonTag = "0";


  @override
  Widget build(BuildContext context) {
    List<Widget> textWidgets = [];
    for (int i = 0; i < text.length; ++i) {
      textWidgets.add(
        Padding(
          padding: const EdgeInsets.all(8.0),
          child: Hero(tag: "${i}", child: Text(text[i])),
        )
      );
    }

    return SafeArea(
      child: Scaffold(
        body: Center(
          child: Column(
            children: <Widget>[
                  RaisedButton(
                    child: Hero(
                        tag: buttonTag,
                        child: Text("abcde${text.length}")),
                    onPressed: () {
                      setState(() {
                        text.add("abcde${text.length}");
                        buttonTag = "${text.length}";
                      });
                    },
                  )
                ] + textWidgets,
          ),
        ),
      ),
    );
  }
}
Run Code Online (Sandbox Code Playgroud)

laz*_*zos 1

不完全是问题的答案,但您可以使用AnimatedList代替 Hero(如果可能的话)来获得相同的结果。

代码片段

import 'package:flutter/material.dart';
import 'dart:math';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: MyHomePage(),
    );
  }
}

class MyHomePage extends StatefulWidget {
  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  final GlobalKey<AnimatedListState> _listKey = GlobalKey<AnimatedListState>();
  final List<Text> _textWidgets = [];
  var rng = new Random();
  _addItem() {
    setState(() {
      _listKey.currentState.insertItem(_textWidgets.length,
          duration: const Duration(milliseconds: 500));
      int id = rng.nextInt(100);
      _textWidgets.add(Text('item $id'));
    });
  }

  Widget _buildItem(
      BuildContext context, Text item, Animation<double> animation) {
    final offsetAnimation = Tween<Offset>(
      begin: Offset(1.0, 0.0),
      end: Offset(0.0, 0.0),
    ).animate(animation);
    return SlideTransition(
      position: offsetAnimation,
      child: SizedBox(
        height: 50.0,
        child: Center(
          child: item,
        ),
      ),
    );
  }

  @override
  Widget build(BuildContext context) {
    return SafeArea(
      child: Scaffold(
        body: Column(
          children: <Widget>[
            RaisedButton(
              child: Text("Add Item"),
              onPressed: () {
                setState(() {
                  _addItem();
                });
              },
            ),
            Expanded(
              child: AnimatedList(
                key: _listKey,
                initialItemCount: _textWidgets.length,
                itemBuilder: (context, index, animation) {
                  return _buildItem(context, _textWidgets[index], animation);
                },
              ),
            ),
          ],
        ),
      ),
    );
  }
}
Run Code Online (Sandbox Code Playgroud)