Qt:信号和插槽错误:未定义引用`vtable for

Aqu*_*irl 19 qt vtable signals-slots undefined-reference

以下链接示例:http://developer.kde.org/documentation/books/kde-2.0-development/ch03lev1sec3.html

#include <QObject>
#include <QPushButton>
#include <iostream>
using namespace std;

class MyWindow : public QWidget
{
    Q_OBJECT  // Enable slots and signals
    public:
        MyWindow();
    private slots:
        void slotButton1();
        void slotButton2();
        void slotButtons();
    private:
        QPushButton *button1;
        QPushButton *button2;
};

MyWindow :: MyWindow() : QWidget()
{
    // Create button1 and connect button1->clicked() to this->slotButton1()
    button1 = new QPushButton("Button1", this);
    button1->setGeometry(10,10,100,40);
    button1->show();
    connect(button1, SIGNAL(clicked()), this, SLOT(slotButton1()));

    // Create button2 and connect button2->clicked() to this->slotButton2()
    button2 = new QPushButton("Button2", this);
    button2->setGeometry(110,10,100,40);
    button2->show();
    connect(button2, SIGNAL(clicked()), this, SLOT(slotButton2()));

    // When any button is clicked, call this->slotButtons()
    connect(button1, SIGNAL(clicked()), this, SLOT(slotButtons()));
    connect(button2, SIGNAL(clicked()), this, SLOT(slotButtons()));
}

// This slot is called when button1 is clicked.
void MyWindow::slotButton1()
{
    cout << "Button1 was clicked" << endl;
}

// This slot is called when button2 is clicked
void MyWindow::slotButton2()
{
    cout << "Button2 was clicked" << endl;
}

// This slot is called when any of the buttons were clicked
void MyWindow::slotButtons()
{
    cout << "A button was clicked" << endl;
}

int main ()
{
    MyWindow a;
}
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结果是:

    [13:14:34 Mon May 02] ~/junkPrograms/src/nonsense  $make
g++ -c -m64 -pipe -O2 -Wall -W -D_REENTRANT -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED -I/opt/qtsdk-2010.05/qt/mkspecs/linux-g++-64 -I. -I/opt/qtsdk-2010.05/qt/include/QtCore -I/opt/qtsdk-2010.05/qt/include/QtGui -I/opt/qtsdk-2010.05/qt/include -I. -I. -o signalsSlots.o signalsSlots.cpp
g++ -m64 -Wl,-O1 -Wl,-rpath,/opt/qtsdk-2010.05/qt/lib -o nonsense signalsSlots.o    -L/opt/qtsdk-2010.05/qt/lib -lQtGui -L/opt/qtsdk-2010.05/qt/lib -L/usr/X11R6/lib64 -lQtCore -lpthread
signalsSlots.o: In function `MyWindow::MyWindow()':
signalsSlots.cpp:(.text+0x1a2): undefined reference to `vtable for MyWindow'
signalsSlots.cpp:(.text+0x1aa): undefined reference to `vtable for MyWindow'
signalsSlots.o: In function `MyWindow::MyWindow()':
signalsSlots.cpp:(.text+0x3e2): undefined reference to `vtable for MyWindow'
signalsSlots.cpp:(.text+0x3ea): undefined reference to `vtable for MyWindow'
signalsSlots.o: In function `main':
signalsSlots.cpp:(.text+0x614): undefined reference to `vtable for MyWindow'
signalsSlots.o:signalsSlots.cpp:(.text+0x61d): more undefined references to `vtable for MyWindow' follow
collect2: ld returned 1 exit status
make: *** [nonsense] Error 1
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vtable用于虚拟功能,AFAIK,这里出错的原因是什么?

Fra*_*eld 36

看起来moc不会为您生成代码,QObject因为您在.cpp文件中声明了它.解决这个问题的最简单方法是将声明MyWindow移到标题中,然后HEADERS.pro文件中将标题添加到列表中:

HEADERS += yourheader.h 
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然后重新运行qmake.

(请注意,您看到的KDE 2.0书籍已经过时了)

  • 每当你在filename.cpp文件中声明一个QObject时,你应该在.cpp文件的末尾添加`#include"filename.moc"`,qmake会为你做正确的事情.例如,这是KDE中的常见做法. (17认同)

小智 23

也许为时已晚......但是有同样的问题并且有一段时间才能找到它的来源.

右键单击您的项目并选择"Run qmake"以获取新的MOC类构建.它通常会自动运行...

moc编译器在moc_xxxx.cpp中生成存根和调用,并生成vtable内容

  • 1 ++这解决了我的问题 (2认同)