SwiftUI:如何在 SwiftUI 视图中取消计时器?

Ger*_*ard 7 timer swiftui

我在 SwiftUI 视图中使用计时器,如下面的代码所示。它按预期工作,但在某些情况下我想取消/停止该计时器。计时器变量上似乎没有“.cancel”属性或方法。如何取消这个计时器?任何想法/提示?


import SwiftUI

struct ContentView: View {

    @State private var selection = 2

    @State private var rotation: Double = GBstrtest

    let timer = Timer.publish (every: 0.8, on: .current, in: .common).autoconnect()

    var body: some View {
        TabView(selection: $selection){
            Text("Settings")
                .font(.title)
                .tabItem {
                    VStack {
                        Image(systemName: "gear")
                        .font(Font.system(.title ))
                        Text("Settings")
                    }
                }
                .tag(0)
            VStack {
                Divider().padding(2)
                ZStack {
                    Image("image1")
                        .resizable()
                        .aspectRatio(contentMode: .fit)
                    Image("image2")
                        .resizable()
                        .aspectRatio(contentMode:.fit)
                        .rotationEffect(.degrees(rotation))
                        .animation(.easeInOut(duration: 0.3) )
                        .padding(EdgeInsets(top: 0, leading: 50, bottom: 0, trailing: 50))
              }
              Spacer()
            }
            .tabItem {
                VStack {
                    Image(systemName: "speedometer")
                        .font(Font.system(.title ))
                    Text("Read Meter")
                }
            }
            .tag(1)
        }
        .onReceive(timer) {
            _ in self.rotation = Double.random(in: 0 ... 200)
            // How do I cancel timer HERE!?
        }
    }
}
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Raz*_*ick 21

在您的条件语句中,使用以下代码:

self.timer.upstream.connect().cancel()
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  • self.timer.upstream.autoconnect() (4认同)
  • 如何重新连接?@拉齐布莫利克 (3认同)
  • 是的,重新连接timer.upstream.autoconnect()可以工作,但是你的计时器很可能应该是一个@State var,因为它正在重新初始化。如果您像我一样对计时器使用“let”,则 autoconnect() 将不起作用。希望这可以帮助。 (2认同)

LNI*_*LNI 9

完整的循环是这样的:

struct MySwiftUIView : View {
...

@State var timer = Timer.publish (every: 1, on: .current, in: .common).autoconnect()
@State var timeRemaining = -1

var body: some View {
    ZStack {
       // Underlying shapes etc as needed

       Text("\(timeRemaining)").
           .opacity(timeRemaining > 0 ? 1 : 0)
           .onReceive(timer) { _ in
                if self.timeRemaining < 0 {
                    // We don't need it when we start off
                    self.timer.upstream.connect().cancel()
                    return
                }
                if self.timeRemaining > 0 {
                    self.timeRemaining -= 1
                } else {
                    self.timer.upstream.connect().cancel()
                    // Do the action on end of timer. Text would have been hidden by now
                }
          }
          .onTapGesture {  // Or any other event handler that should start countdown
                self.timeRemaining = Int(delayValue)
                self.timer = Timer.publish (every: 1, on: .current, in: 
                                                   .common).autoconnect()
          }
    }
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瞧!一个可重复使用的计时器,使用次数不限!

  • 我们如何通过 ViewModel 中的逻辑和计时器实现相同的目标? (3认同)