Oli*_*ris 9 uiwindow ios rootview swift ios13
升级 Xcode 后,我的应用程序的一个关键部分停止工作。
当我的应用程序启动时,我运行一个函数来检查布尔标志并设置正确的 rootViewController。
但是我用来设置它的代码现在已经停止工作了
class func setLoginAsInitialViewContoller(window:UIWindow) {
print("SET LOGIN")
let storyboard = UIStoryboard(name: "Login", bundle: nil)
let controller = storyboard.instantiateViewController(withIdentifier: "LoginViewController")
controller.modalPresentationStyle = .overFullScreen
window.rootViewController = controller
window.makeKeyAndVisible()
}
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特别是当应用程序获得倒数第二行时,window.rootViewController = controller它会因libc++abi.dylib: terminating with uncaught exception of type NSException错误而崩溃。
上面的函数在一个被Utilities.swift调用的类中,我正在从我的内部调用该函数AppDelegate.swift,如下所示:
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
var storyboard: UIStoryboard? = nil
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
UIApplication.shared.isIdleTimerDisabled = true
Utilities.decideInitialViewController(window: self.window!)
return true
}
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非常感谢有关如何设置根控制器的任何解决方案或修复程序。
谢谢!
lac*_*rin 14
这是因为 AppDelegate 不再有window属性。现在您必须使用 SceneDelegate 的scene(_:willConnectTo:options:)方法来更改根视图控制器。如本例所示:
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
guard let scene = (scene as? UIWindowScene) else { return }
// Instantiate UIWindow with scene
let window = UIWindow(windowScene: scene)
// Assign window to SceneDelegate window property
self.window = window
// Set initial view controller from Main storyboard as root view controller of UIWindow
self.window?.rootViewController = UIStoryboard(name: "Main", bundle: nil).instantiateInitialViewController()
// Present window to screen
self.window?.makeKeyAndVisible()
}
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它在项目中的SceneDelegate.swift文件中可用
它将具有委托方法:
func 场景(_ 场景:UIScene,willConnectTo 会话:UISceneSession,选项 connectionOptions:UIScene.ConnectionOptions)
例子
func scene(_ scene: UIScene, willConnectTo session: UISceneSession,
options connectionOptions: UIScene.ConnectionOptions) {
if let windowScene = scene as? UIWindowScene {
self.window = UIWindow(windowScene: windowScene)
let initialViewController =
storyboard.instantiateViewController(withIdentifier: "FirstViewController")
self.window!.rootViewController = initialViewController
self.window!.makeKeyAndVisible()
}
}
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在viewDidAppear 中,您可以设置 root:-
override func viewDidAppear(_ animated: Bool) {
print(self.view.window)
let vc = self.storyboard?.instantiateViewController(identifier: "SecondViewController") as? SecondViewController
self.view.window?.rootViewController = vc
}
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