Nul*_*ter 5 javascript point-in-polygon d3.js
在我的中react application,我使用一些点绘制了polygon,然后我试图找出鼠标当前位置是否在多边形内部。我正在使用d3.polygonContains并将其传递给带有当前位置点的点数组,但它总是返回 false,尽管点位于多边形内部。
这是一个例子;
let points = [
[ 42.34624, -71.06024 ],
[ 42.33558, -71.06616 ],
[ 42.32632, -71.05835 ],
[ 42.32987, -71.05428 ],
[ 42.34732, -71.05432 ],
[ 42.34618, -71.05973 ],
[ 42.34624, -71.06024 ]
];
let testPoint = [
[42.33288, -71.05835]
];
alert(d3.polygonContains(points, testPoint));
alert(d3.polygonContains(points, (42.33288, -71.05835)));Run Code Online (Sandbox Code Playgroud)
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/5.7.0/d3.min.js"></script>Run Code Online (Sandbox Code Playgroud)
有人能告诉我我在这里做错了什么吗?
testPoints其本身必须是一个包含 2 个元素的简单数组,其中x和y位置按此顺序排列,而不是具有内部数组的数组:
let testPoint = [42.33288, -71.05835];
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不幸的是,文档并没有明确说明这一点,它只是说:
d3.polygonContains(多边形, 点)
当且仅当指定点位于指定多边形内部时返回 true。
但人们总是可以检查源代码:
export default function(polygon, point) {
var n = polygon.length,
p = polygon[n - 1],
x = point[0], y = point[1],
//^-- here we see that 'point' is an array with 2 elements
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这是经过更改的代码:
let testPoint = [42.33288, -71.05835];
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export default function(polygon, point) {
var n = polygon.length,
p = polygon[n - 1],
x = point[0], y = point[1],
//^-- here we see that 'point' is an array with 2 elements
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