Mar*_*o M 7 .net c# multithreading
我有此功能,用于检查代理服务器,当前仅检查多个线程,并等待所有线程完成,直到下一个线程开始。从允许的最大线程数完成后,是否可以立即启动一个新线程?
for (int i = 0; i < listProxies.Count(); i+=nThreadsNum)
{
for (nCurrentThread = 0; nCurrentThread < nThreadsNum; nCurrentThread++)
{
if (nCurrentThread < nThreadsNum)
{
string strProxyIP = listProxies[i + nCurrentThread].sIPAddress;
int nPort = listProxies[i + nCurrentThread].nPort;
tasks.Add(Task.Factory.StartNew<ProxyAddress>(() => CheckProxyServer(strProxyIP, nPort, nCurrentThread)));
}
}
Task.WaitAll(tasks.ToArray());
foreach (var tsk in tasks)
{
ProxyAddress result = tsk.Result;
UpdateProxyDBRecord(result.sIPAddress, result.bOnlineStatus);
}
tasks.Clear();
}
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这似乎更简单:
int numberProcessed = 0;
Parallel.ForEach(listProxies,
new ParallelOptions { MaxDegreeOfParallelism = nThreadsNum },
(p)=> {
var result = CheckProxyServer(p.sIPAddress, s.nPort, Thread.CurrentThread.ManagedThreadId);
UpdateProxyDBRecord(result.sIPAddress, result.bOnlineStatus);
Interlocked.Increment(numberProcessed);
});
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带插槽:
var obj = new Object();
var slots = new List<int>();
Parallel.ForEach(listProxies,
new ParallelOptions { MaxDegreeOfParallelism = nThreadsNum },
(p)=> {
int threadId = Thread.CurrentThread.ManagedThreadId;
int slot = slots.IndexOf(threadId);
if (slot == -1)
{
lock(obj)
{
slots.Add(threadId);
}
slot = slots.IndexOf(threadId);
}
var result = CheckProxyServer(p.sIPAddress, s.nPort, slot);
UpdateProxyDBRecord(result.sIPAddress, result.bOnlineStatus);
});
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我在那里采取了一些捷径来保证线程安全。您不必进行常规的check-lock-check舞动,因为永远不会有两个线程尝试将相同的threadid添加到列表中,因此第二次检查将始终失败并且不需要。其次,出于相同的原因,我认为您也不需要锁定外部IndexOf。这使得它成为一个非常高效的并发例程,无论可枚举中有多少项,它很少会锁定(它应该仅锁定nThreadsNum次)。