Hir*_*ati 5 macos ios13 mac-catalyst
Mac catalyst allows to resize window, any way to provide minimum window size for Mac catalyst app?
mar*_*oum 20
只需将以下代码块添加到您的application:didFinishLaunchingWithOptions方法(对于UIKit项目)或scene(_:willConnectTo:options:)(对于SwiftUI项目):
UIApplication.shared.connectedScenes.compactMap { $0 as? UIWindowScene }.forEach { windowScene in
windowScene.sizeRestrictions?.minimumSize = CGSize(width: 480, height: 640)
}
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PS:你也可以在maximumSize那里设置属性
PS2:如果您将minimumSize和都设置maximumSize为相同的值,则窗口大小将保持不变且无法调整大小。
Jam*_*ell 12
这是@marcelosalloum 出色答案的扩展版本。
步骤 1. 打开AppDelegate.swift
步骤 2. 找到func application(),在此处插入您的@marcelosalloum 代码版本(或像我一样调用您为此创建的函数)。
第 3 步。 可选择断言您的代码仅在具有合适 Swift API 的平台上运行(使用#available)
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
addWindowSizeHandlerForMacOS()
return true
}
func addWindowSizeHandlerForMacOS() {
if #available(iOS 13.0, *) {
UIApplication.shared.connectedScenes.compactMap { $0 as? UIWindowScene }.forEach { windowScene in
windowScene.sizeRestrictions?.minimumSize = CGSize(width: 800, height: 1100)
windowScene.sizeRestrictions?.maximumSize = CGSize(width: 800, height: 1100)
}
}
}
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在我的应用程序,我定义的函数命名addWindowSizeHandlerForMacOS()开始上线23。然后我把它叫做从应用程序()在AppDelegate.swift(第18行)。
使用此方法实现 Objective-C 类:
- (void)setMinimumSize:(CGSize)size {
id app = NSClassFromString(@"NSApplication");
id shared = [app valueForKeyPath:@"sharedApplication"];
id mainWindow = [shared valueForKeyPath:@"mainWindow"];
NSValue *nssize = [NSValue valueWithCGSize:size];
[mainWindow setValue:nssize forKeyPath:@"minSize"];
}
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从 Swift 调用 - 使用桥接头。
小智 5
在您的场景委托中,您可以执行以下操作:
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
guard let scene = (scene as? UIWindowScene) else { return }
#if targetEnvironment(macCatalyst)
scene.sizeRestrictions?.minimumSize = CGSize(width: 800, height: 1100)
scene.sizeRestrictions?.maximumSize = CGSize(width: 1280, height: 1200)
#endif
}
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