如何在 Visual Studio 代码中添加 gtk lib?

Mih*_*HRS 5 c linux visual-studio-code

我尝试在 Arch Linux 上的 Visual Studio 代码中将 gtk 库添加到我的文件中,但它强调了“#include 行并写道:

#include 检测到错误。请更新您的 includePath。此翻译单元 (/home/mikhailkhr/Myprojects/Cprojects/Test/Test.c) 禁用了波浪线。
无法打开源文件“glibconfig.h”(“gtk/gtk.h”的依赖项)

它确实使用以下命令编译此文件:

gcc `pkg-config gtk+-3.0 --cflags` ProgName.c `pkg-config gtk+-3.0 --libs`

但为什么要强调这一点呢?
以及如何解决这个问题?

谢谢。

索斯代码:

#define _PROGRAM_NAME "whoami"
#include <stdlib.h>
#include <pwd.h>
#include <stdio.h>
#include <gtk/gtk.h>

const char *getUserName()
{
  uid_t uid = geteuid();
  struct passwd *pw = getpwuid(uid);
  if (pw)
  {
    return pw->pw_name;
  }

  return "";
}

static void
print_hello (GtkWidget *widget,
             gpointer   data)
{
  g_print ("Hello %s\n", getUserName());
}

static void
activate (GtkApplication *app,
          gpointer        user_data)
{
  GtkWidget *window;
  GtkWidget *button;
  GtkWidget *button_box;

  window = gtk_application_window_new (app);
  gtk_window_set_title (GTK_WINDOW (window), "Window");
  gtk_window_set_default_size (GTK_WINDOW (window), 200, 200);

  button_box = gtk_button_box_new (GTK_ORIENTATION_HORIZONTAL);
  gtk_container_add (GTK_CONTAINER (window), button_box);

  button = gtk_button_new_with_label (getUserName());
  g_signal_connect (button, "clicked", G_CALLBACK (print_hello), NULL);
  g_signal_connect_swapped (button, "clicked", G_CALLBACK (gtk_widget_destroy), window);
  gtk_container_add (GTK_CONTAINER (button_box), button);

  gtk_widget_show_all (window);
}

int
main (int    argc,
      char **argv)
{
  GtkApplication *app;
  int status;

  app = gtk_application_new ("org.gtk.example", G_APPLICATION_FLAGS_NONE);
  g_signal_connect (app, "activate", G_CALLBACK (activate), NULL);
  status = g_application_run (G_APPLICATION (app), argc, argv);
  g_object_unref (app);



    return status;

}
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小智 6

添加/usr/lib/glib-2.0/include/到包含路径。

基本上,我们想要将pkg-config的输出添加到 VSCode 包含中。
要将输出转储到 shell 上,请使用:
echo $(pkg-config --libs --cflags gtk+-3.0)

如果您想提供pkg-configVSCode 任务参数,请参阅此答案。我很高兴将这个VSCode 扩展与 GCC 和 Clang 一起使用。以下是我使用 VSCode 用 C 语言开始编码 GTK 3 的要点。

快乐黑客!


小智 5

我将其添加到内部的包含路径中.vscode/c_cpp_properties.json

        "includePath": [
            "${workspaceFolder}/**",
            "/usr/include/gtk-3.0",
            "/usr/include/glib-2.0",
            "/usr/lib/x86_64-linux-gnu/glib-2.0/include",
            "/usr/include/pango-1.0",
            "/usr/include/harfbuzz",
            "/usr/include/cairo",
            "/usr/include/gdk-pixbuf-2.0",
            "/usr/include/atk-1.0"
        ],
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如果您需要 gtkmm:

"/usr/include/gtkmm-3.0",
"/usr/include/glibmm-2.4",
"/usr/include/sigc++-2.0",
"/usr/lib/x86_64-linux-gnu/sigc++-2.0/include",
"/usr/lib/x86_64-linux-gnu/glibmm-2.4/include",
"/usr/include/giomm-2.4/giomm",
"/usr/include/giomm-2.4",
"/usr/include/glibmm-2.4",
"/usr/include/glibmm-2.4/glibmm",
"/usr/lib/x86_64-linux-gnu/giomm-2.4/include",
"/usr/include/gdkmm-3.0",
"/usr/lib/x86_64-linux-gnu/gdkmm-3.0/include",
"/usr/include/pangomm-1.4",
"/usr/lib/x86_64-linux-gnu/pangomm-1.4/include",
"/usr/include/cairomm-1.0",
"/usr/include/freetype2",
"/usr/lib/x86_64-linux-gnu/gtkmm-3.0/include",
"/usr/lib/x86_64-linux-gnu/atkmm-1.6/include",
"/usr/include/atkmm-1.6"
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