C# - 将WPF Image.source转换为System.Drawing.Bitmap

use*_*265 18 c# image bitmap image-processing

我发现的人转换的负载BitmapSourceBitmap约,但什么ImageSourceBitmap?我正在制作一个成像程序,我需要从Image元素中显示的图像中提取位图.有谁知道如何做到这一点?

编辑1:

这是用于转换功能BitmapImageBitmap.请记住在编译器首选项中设置"unsafe"选项.

public static System.Drawing.Bitmap BitmapSourceToBitmap(BitmapSource srs)
{
    System.Drawing.Bitmap btm = null;

    int width = srs.PixelWidth;

    int height = srs.PixelHeight;

    int stride = width * ((srs.Format.BitsPerPixel + 7) / 8);

    byte[] bits = new byte[height * stride];

    srs.CopyPixels(bits, stride, 0);

    unsafe
    {
        fixed (byte* pB = bits)
        {
            IntPtr ptr = new IntPtr(pB);

            btm = new System.Drawing.Bitmap(width, height, stride, System.Drawing.Imaging.PixelFormat.Format1bppIndexed, ptr);
        }
    }
    return btm;
}
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接下来是获得BitmapImage:

RenderTargetBitmap targetBitmap = new RenderTargetBitmap(
    (int)inkCanvas1.ActualWidth,
    (int)inkCanvas1.ActualHeight,
    96d, 96d,
    PixelFormats.Default);

targetBitmap.Render(inkCanvas1);

MemoryStream mse = new MemoryStream();
System.Windows.Media.Imaging.BmpBitmapEncoder mem = new BmpBitmapEncoder();
mem.Frames.Add(BitmapFrame.Create(targetBitmap));
mem.Save(mse);

mse.Position = 0;
BitmapImage bi = new BitmapImage();
bi.BeginInit();
bi.StreamSource = mse;
bi.EndInit();
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接下来是转换它:

Bitmap b = new Bitmap(BitmapSourceToBitmap(bi));
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Tho*_*que 22

实际上你不需要使用不安全的代码.有一个重载CopyPixels接受IntPtr:

public static System.Drawing.Bitmap BitmapSourceToBitmap2(BitmapSource srs)
{
    int width = srs.PixelWidth;
    int height = srs.PixelHeight;
    int stride = width * ((srs.Format.BitsPerPixel + 7) / 8);
    IntPtr ptr = IntPtr.Zero;
    try
    {
        ptr = Marshal.AllocHGlobal(height * stride);
        srs.CopyPixels(new Int32Rect(0, 0, width, height), ptr, height * stride, stride);
        using (var btm = new System.Drawing.Bitmap(width, height, stride, System.Drawing.Imaging.PixelFormat.Format1bppIndexed, ptr))
        {
            // Clone the bitmap so that we can dispose it and
            // release the unmanaged memory at ptr
            return new System.Drawing.Bitmap(btm);
        }
    }
    finally
    {
        if (ptr != IntPtr.Zero)
            Marshal.FreeHGlobal(ptr);
    }
}
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