Ema*_*ano 2 c++ reference operator-overloading copy-constructor complex-numbers
我正在编写一个用于复数的类,当我声明其中的一个时,必须在可以分配给它的操作之前和之后声明它。
例如:
这有效:
ComplexNumber Number;
Number = AnotherComplex + (or -) AgainAnotherComplex;
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这不起作用:
ComplexNumber Number = AnotherComplex + (or -) AgainAnotherComplex;
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我离开的是.h文件:
#ifndef COMPLEX_NUMBERS_H_INCLUDED
#define COMPLEX_NUMBERS_H_INCLUDED
#include <iostream> // for std namespace
class ComplexNumber
{
public:
ComplexNumber();
ComplexNumber(float RealPart, float ImaginaryPart);
ComplexNumber(ComplexNumber &NewComplexNumber);
~ComplexNumber();
void SetRealPart(float RealPart);
void SetImaginaryPart(float ImaginaryPart);
friend ComplexNumber operator+(const ComplexNumber Complex1, const ComplexNumber Complex2);
friend ComplexNumber operator-(const ComplexNumber Complex1, const ComplexNumber Complex2);
friend std::ostream & operator<<(std::ostream &output, const ComplexNumber &NumberToDsiplay);
friend std::istream & operator >>(std::istream &input, ComplexNumber &NumberToInput);
bool operator==(const ComplexNumber Complex);
bool operator!=(const ComplexNumber Complex);
private:
float RealPart;
float ImaginaryPart;
};
#endif // COMPLEX_NUMBERS_H_INCLUDED
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我也将.cpp文件留在这里:
#include "Complex Numbers.h"
ComplexNumber::ComplexNumber()
{
RealPart = 0;
ImaginaryPart = 0;
}
ComplexNumber::ComplexNumber(float RealPart, float ImaginaryPart)
{
SetRealPart(RealPart);
SetImaginaryPart(ImaginaryPart);
}
ComplexNumber::~ComplexNumber()
{
}
ComplexNumber::ComplexNumber(ComplexNumber &NewComplexNumber)
{
RealPart = NewComplexNumber.RealPart;
ImaginaryPart = NewComplexNumber.ImaginaryPart;
}
void ComplexNumber::SetRealPart(float RealPart)
{
this->RealPart=RealPart;
}
void ComplexNumber::SetImaginaryPart(float ImaginaryPart)
{
this->ImaginaryPart=ImaginaryPart;
}
ComplexNumber operator+(const ComplexNumber Complex1, const ComplexNumber Complex2)
{
ComplexNumber TemporaryComplexNumber;
TemporaryComplexNumber.RealPart = Complex1.RealPart + Complex2.RealPart;
TemporaryComplexNumber.ImaginaryPart = Complex1.ImaginaryPart + Complex2.ImaginaryPart;
return TemporaryComplexNumber;
}
ComplexNumber operator-(const ComplexNumber Complex1, const ComplexNumber Complex2)
{
ComplexNumber TemporaryComplexNumber;
TemporaryComplexNumber.RealPart = Complex1.RealPart - Complex2.RealPart;
TemporaryComplexNumber.ImaginaryPart = Complex1.ImaginaryPart - Complex2.ImaginaryPart;
return TemporaryComplexNumber;
}
std::ostream & operator<<(std::ostream &output, const ComplexNumber &NumberToDsiplay)
{
if(NumberToDsiplay.ImaginaryPart > 0)
output << std::endl << NumberToDsiplay.RealPart << "+" << NumberToDsiplay.ImaginaryPart << "i";
else if(NumberToDsiplay.ImaginaryPart < 0)
output << std::endl << NumberToDsiplay.RealPart << "" << NumberToDsiplay.ImaginaryPart << "i";
else if(NumberToDsiplay.ImaginaryPart == 0)
output << std::endl << NumberToDsiplay.RealPart << " (The imaginary part is equal to 0)";
return output;
}
std::istream & operator >>(std::istream &input, ComplexNumber &NumberToInput)
{
std::cout << "Enter the real part: ";
input >> NumberToInput.RealPart;
std::cout << "Enter the imaginary part: ";
input >> NumberToInput.ImaginaryPart;
}
bool ComplexNumber::operator==(const ComplexNumber Complex)
{
return RealPart==Complex.RealPart && ImaginaryPart==Complex.ImaginaryPart;
}
bool ComplexNumber::operator!=(const ComplexNumber Complex)
{
if(RealPart != Complex.RealPart && ImaginaryPart != Complex.ImaginaryPart)
return true;
else if(RealPart != Complex.RealPart && (!(ImaginaryPart != Complex.ImaginaryPart)))
return true;
else if(ImaginaryPart != Complex.ImaginaryPart && (!(RealPart != Complex.RealPart)))
return true;
return false;
}
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只需像这样声明复制构造函数
ComplexNumber( const ComplexNumber &NewComplexNumber);
^^^^^
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否则,编译器无法将非常量引用绑定到表达式所产生的临时值
AnotherComplex + (or -) AgainAnotherComplex
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调用任何一个运算符
friend ComplexNumber operator+(const ComplexNumber Complex1, const ComplexNumber Complex2);
friend ComplexNumber operator-(const ComplexNumber Complex1, const ComplexNumber Complex2);
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依次应声明为
friend ComplexNumber operator+(const ComplexNumber &Complex1, const ComplexNumber &Complex2);
friend ComplexNumber operator-(const ComplexNumber &Complex1, const ComplexNumber &Complex2);
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那就是参数应该是引用类型。
而这个运算符的定义
bool ComplexNumber::operator!=(const ComplexNumber Complex)
{
if(RealPart != Complex.RealPart && ImaginaryPart != Complex.ImaginaryPart)
return true;
else if(RealPart != Complex.RealPart && (!(ImaginaryPart != Complex.ImaginaryPart)))
return true;
else if(ImaginaryPart != Complex.ImaginaryPart && (!(RealPart != Complex.RealPart)))
return true;
return false;
}
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没什么意义。
像这样定义
bool ComplexNumber::operator!=(const ComplexNumber &Complex) const
{
return not( *this == Complex );
}
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注意const参数列表后面的限定符。您需要将相同的限定词添加到中operator ==。
该=报关单是没有分配。
ComplexNumber a = b + c;
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只是另一种写作方式
ComplexNumber a(b + c);
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也就是说,它初始化a从b + c通过调用拷贝构造函数。
您的副本构造函数声明为
ComplexNumber(ComplexNumber &NewComplexNumber);
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它以参考为依据。引用不能结合临时值如表达式(例如的结果a + b,a - b)。
固定:
ComplexNumber(const ComplexNumber &NewComplexNumber);
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根据经验,复制构造函数应始终通过const引用接受其参数。