C:无法接收结构数组的指针

n a*_*n a 1 c arrays struct pointers

我有以下结构和功能

// KEY
// ----------------------------
struct key  {
    double k1, k2;
};

// CELL
// ----------------------------
struct cell {
    double x, y, h, g, rhs;
    struct key *keys;
};

void cellPrintData(struct cell *c)  {
    printf("\n\tCELL\n\t.............\n");
    printf("\t%f\n", c->x);
    printf("\t%f\n", c->y);
    printf("\t%f\n", c->g);
    printf("\t%f\n", c->h);
    printf("\t%f\n", c->rhs);
    printf("\t%f\n", c->keys->k1);
    printf("\t%f\n", c->keys->k2);
}

/* cellCopyValues
 * ----------------------------
 * Copy values from source cell
 * into target cell.
 */
void cellCopyValues(struct cell *targetcell, struct cell *sourcecell)   {

    targetcell->x = sourcecell->x;  
    targetcell->y = sourcecell->y;  
    targetcell->h = sourcecell->h;  
    targetcell->g = sourcecell->g;  
    targetcell->rhs = sourcecell->rhs;  
    targetcell->keys->k1 = sourcecell->keys->k1;    
    targetcell->keys->k2 = sourcecell->keys->k2;    

}

/* cellDuplicate
 * ----------------------------
 * Create a duplicate cell using
 * values from given cell and return it.
 */
struct cell * cellDuplicate(struct cell *c) {


    struct cell *c2 = (struct cell *) malloc(sizeof(struct cell));
        if (c2 == NULL) {
        printf("--> Unable to malloc *c2!\n");
        errno = ENOMEM;
        return NULL;
        }
    c2->keys = (struct key *) malloc(sizeof(struct key));
        if (c2->keys == NULL) {
        printf("--> Unable to malloc *c2->keys!\n");
        errno = ENOMEM;
        return NULL;
        }
    cellCopyValues(c2, c);

    return c2;
}
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现在,我遇到了从这个方法接收struct数组的问题:

/* cellGetNeighbors()   
 * ----------------------------
 * Gets the neighbors of a cell
 */
struct cell * cellGetNeighbors(struct cell *c, struct cell *sstart, struct cell *sgoal, double km)  {

    int i;

    // CREATE 8 CELLS
    struct cell cn[8];

    //cellPrintData(c);

    for(i = 0; i < 8; i++)  {
        cn[i] = *cellDuplicate(c);
    }

    // MAKE THEM NEIGHBORS

    cn[0].y -= _DISTANCETOMOVE;
    cn[1].x -= _DISTANCETOMOVE;
    cn[2].y += _DISTANCETOMOVE;
    cn[3].x += _DISTANCETOMOVE;

    cn[4].x -= _DISTANCETOMOVE;
    cn[4].y -= _DISTANCETOMOVE;

    cn[5].x -= _DISTANCETOMOVE;
    cn[5].y += _DISTANCETOMOVE;

    cn[6].x += _DISTANCETOMOVE;
    cn[6].y += _DISTANCETOMOVE;

    cn[7].x += _DISTANCETOMOVE;
    cn[7].y -= _DISTANCETOMOVE;



    // CALCULATE g, h, rhs, key
    for(i = 0; i < 8; i++)  {
        cn[i].g = cellG(&cn[i], sgoal);
        cn[i].h = cellH(&cn[i], sstart);
        cn[i].rhs = _INFINITY;

        cn[i].keys = cellCalculateKey(&cn[i], km);
        //cellPrintData(&cn[i]);
    }

    // STORE THESE NEIGHBORS IN FILE.
    struct cell *cptr = &cn[0];
    cellPrintData(&cn[2]);
    return cptr;
}
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..进入这种方法 -

struct cell * cellMinNeighbor(struct cell *c, struct cell *sstart, struct cell *sgoal, double km)   {

    // GET NEIGHBORS of c
    int i;
    struct cell *cn = cellGetNeighbors(c, sstart, sgoal, km);
    double sum[8];
    double minsum;
    int mincell;

cellPrintData(cn + 2);

    for(i = 0; i < 8; i++)  {
    //  sum[i] = 0.00;
    //  sum[i] += cellCost(c, cn + i);
    //  sum[i] += cellG(cn + i, sgoal);
    }
/*
    // Find min sum
    minsum = sum[0];
    mincell = 0;    
    for(i = 0; i < 8; i++)  {
        if(minsum < sum[i]) {
            minsum = sum[i];
            mincell = i;        
        }
    }

    //return (cn+mincell);
*/
    return cellCreateNew();
}   
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当我比较两种方法中的cellPrintData()输出时 - > method1 :( sender)

CELL
.............
27.203030
71.435282
34.713147
0.000050
999.000000
34.713197
34.713147
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方法2 :(接收者)

CELL
.............
27.203030
71.435282
34.713147
0.000050
999.000000
0.000000
0.000000
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这也导致k1和k2的非常大的值 - 以及分段错误.我做错了什么..谢谢.. :)

mu *_*ort 7

你的问题就在这里cellGetNeighbors:

struct cell cn[8];
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你allocting cn在堆栈上,所以当你的cellGetNeighbors函数执行完毕并返回的值cn(在cellGetNeighbors它的版本)将不再有效,并且cncellMinNeighbor将在正在使用其他的东西堆了一大块被人指指点点.

你有两个简单的选择:

  1. 通过八个阵列struct cellcellGetNeighbors使得呼叫者负责分配该内存.
  2. cn在堆(即malloc)内部分配,cellGetNeighbors并像现在一样返回它.呼叫者会,当然,必须freecellGetNeighbors返回值当它完成它(这个事实应该被记录为部分cellGetNeighbors接口).

我建议第二个选项,我建议建立一个单独的cellFree功能来正确释放单个单元格.该cellFree函数是一个好主意,因为你struct cell的指针在其中,并且需要释放指针.当然,如果您需要使用一个不具有八个元素的数组,这将进一步复杂化; 如果发生这种情况,那么你必须通过添加额外的指针参数来返回数组大小getCellNeighbors.如果事情到达那一点,那么你将需要添加一个单独的结构:

struct cells {
    int n; /* How many cells there are */
    struct cell *items; /* The cells themselves */
}
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以及一组用于分配和释放这些新结构的函数.

我猜你也有类似的堆栈与堆问题cellCalculateKey.

而且,您不需要这样做:

struct cell *cptr = &cn[0];
cellPrintData(&cn[2]);
return cptr;
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cn没有你干预的情况下,数组会衰减为指针,这很好:

cellPrintData(&cn[2]);
return cn;
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此外,由于我已经在这里写了一本书,你不需要在C中转换malloc(或者calloc或者realloc其他任何返回的void *)返回,这样做可以掩盖问题.所以,你说的地方:

struct cell *c2 = (struct cell *) malloc(sizeof(struct cell));
/* ... */
c2->keys = (struct keys *) malloc(sizeof(struct key));
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你应该说:

struct cell *c2 = malloc(sizeof(struct cell));
/* ... */
c2->keys = malloc(sizeof(struct key));
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另外,你有一个内存泄漏:

for(i = 0; i < 8; i++)  {
    cn[i] = *cellDuplicate(c);
}
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cellDuplicate分配给新的内存struct cell泄露.你会更喜欢这样的东西:

for(i = 0; i < 8; i++)  {
    cellDuplicateContent(c, &cn[i]);
}
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并且cellDuplicateContent只会复制单个成员,当然,分配数据keys作为指针(即cellCopyValues加上分配keys).