No references were found in the windows sdk (Windows 1903)

Luc*_*ler 5 c# console-application visual-studio windows-10-sdk

I want to create simple toast notification to action center in windows 10 from a WPF app using this article.

But I got problem on Step 2:

Right click on the project => Add => Reference... => Windows => Core

在此处输入图片说明

What I checked:

  • Windows 10 SDK Installation: 在此处输入图片说明
  • Same issue with a WPF project

And this is my csproj file:

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{A5A389ED-4BBB-4EF4-A8A4-45DD3D0AF9AE}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <RootNamespace>WpfApp3</RootNamespace>
    <AssemblyName>WpfApp3</AssemblyName>
    <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
    <TargetPlatformVersion>10.0.10240.0</TargetPlatformVersion>
    <FileAlignment>512</FileAlignment>
    <ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
    <WarningLevel>4</WarningLevel>
    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
    <Deterministic>true</Deterministic>
    <TargetFrameworkProfile />
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Data" />
    <Reference Include="System.Xml" />
    <Reference Include="Microsoft.CSharp" />
    <Reference Include="System.Core" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="System.Data.DataSetExtensions" />
    <Reference Include="System.Net.Http" />
    <Reference Include="System.Xaml">
      <RequiredTargetFramework>4.0</RequiredTargetFramework>
    </Reference>
    <Reference Include="WindowsBase" />
    <Reference Include="PresentationCore" />
    <Reference Include="PresentationFramework" />
  </ItemGroup>
  <ItemGroup>
    <ApplicationDefinition Include="App.xaml">
      <Generator>MSBuild:Compile</Generator>
      <SubType>Designer</SubType>
    </ApplicationDefinition>
    <Page Include="MainWindow.xaml">
      <Generator>MSBuild:Compile</Generator>
      <SubType>Designer</SubType>
    </Page>
    <Compile Include="App.xaml.cs">
      <DependentUpon>App.xaml</DependentUpon>
      <SubType>Code</SubType>
    </Compile>
    <Compile Include="MainWindow.xaml.cs">
      <DependentUpon>MainWindow.xaml</DependentUpon>
      <SubType>Code</SubType>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Properties\AssemblyInfo.cs">
      <SubType>Code</SubType>
    </Compile>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DesignTime>True</DesignTime>
      <DependentUpon>Resources.resx</DependentUpon>
    </Compile>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
    </EmbeddedResource>
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
  </ItemGroup>
  <ItemGroup>
    <None Include="App.config" />
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
Run Code Online (Sandbox Code Playgroud)

This error occurs after the update to Windows 1903, because Visual studio can not access C:\Windows\System32\WinMetadata

小智 6

在更新到 2019 年 5 月版的 Windows 10 时,该目录C:\WINDOWS\SysWOW64\WinMetadata被删除,这是 Visual Studio 2017 和 2019 正在寻找所有文件的地方。

有2种方法可以解决这个问题:

1.单击参考管理器中的浏览并从 中选择您的参考C:\WINDOWS\System32\WinMetadata

2.WinMetadata文件夹从复制C:\WINDOWS\System32\WinMetadataC:\WINDOWS\SysWOW64\WinMetadata. 然后重新打开参考管理器。


小智 5

看起来父错误记录在https://developercommunity.visualstudio.com/content/problem/446490/visual-studio-cant-see-winmetadatadirectory-in-cwi.html

对我来说,我点击了浏览并使用了这个路径%windir%\Sysnative\WinMetadata并且它对我有用。视窗 10 1903 \ VS 17


Luc*_*ler 0

Visual Studio 无法访问 C:\Windows\System32\WinMetadata 目录来加载 Windows 1903 上的 Windows SDK。

因此,从 Windows 1903 降级到 1803 解决了这个问题。

我已经在Visual Studio 开发者社区页面上报告了这个问题。