Erlang:优化复杂的qlc

try*_*try 20 erlang optimization join ets

我有qlc

RefsBlocked = qlc:e(qlc:q([
    Ref1 ||
    {{Ref1, {pattern, {_Status1, _Pattern1, Limit1}}}, Count} <- dict:to_list(
        qlc:fold(
            fun({Key, _Ref2}, Acc) ->
                dict:update_counter(Key, 1, Acc)
            end,
            dict:new(),
            qlc:q([
                {{Ref1, {pattern, {Status1, Pattern1, Limit1}}}, Ref2} ||
                {Ref2, {status, Status2}} <- ets:table(Tmp),
                {Ref3, {tag, Tag3}} <- ets:table(Tmp),
                Ref2 =:= Ref3,
                {Ref1, {pattern, {Status1, Pattern1, Limit1}}} <- ets:table(Tmp),
                Ref =:= Ref1,
                Status1 =:= Status2,
                Pattern1 =:= Tag3
            ])
        )
    ),
    Count >= Limit1
], unique))
Run Code Online (Sandbox Code Playgroud)

其中Tmp是bag类型的ets,Ref是我需要测试的特定标识符.

Ets包含数百到数千个条目

{Ref1, {definition, {Tuple1}}}
{Ref1, {status, scheduled}}
{Ref1, {status, blocked}}
{Ref1, {pattern, {scheduled, Pattern11, Limit11}}}
{Ref1, {pattern, {dispatched, Pattern12, Limit12}}}
{Ref1, {tag, Tag11}}
{Ref2, {definition, {Tuple2}}}
{Ref2, {status, scheduled}}
{Ref2, {status, dispatched}}
{Ref2, {pattern, {scheduled, Pattern21, Limit21}}}
{Ref2, {pattern, {dispatched, Pattern22, Limit22}}}
{Ref2, {tag, Tag21}}
{Ref3, {definition, Tuple3}}
{Ref3, {status, error}}
Run Code Online (Sandbox Code Playgroud)

即,对于每个Ref,存在一个定义,一个或两个(四个)状态,零个或多个(在大多数情况下不超过3个)模式和零个或多个(在大多数情况下不超过3个)标签.

我需要测试一个特定标识符是否被其他人阻止.如果标识符的数量与其Tag =其模式上的任何模式匹配,并且其状态=其模式状态大于或等于其模式限制,则会被阻止.

有没有办法优化qlc?

tro*_*ine 1

除非您有不同的、更有效的等式关系可供使用,否则您拥有的代码就已经是最好的了。我想您已经分析过这段代码并发现它太慢了?以什么方式?