我刚刚从Windows 10切换到Mac。我发布了Flutter应用程序的Android版本。现在,我正在开发Flutter应用程序的IOS版本。当我尝试在Mac上运行我的应用程序时,出现以下错误。
Run Code Online (Sandbox Code Playgroud)[!] CocoaPods could not find compatible versions for pod "Firebase/Core": In Podfile: cloud_firestore (from `.symlinks/plugins/cloud_firestore/ios`) was resolved to 0.0.1, which depends on Firebase/Core
mlkit (from `.symlinks/plugins/mlkit/ios`) was resolved to 0.8.3, which depends on
Firebase/Core (~> 5.11.0)
CocoaPods could not find compatible versions for pod "Firebase/CoreOnly":
In Podfile:
firebase_auth (from `.symlinks/plugins/firebase_auth/ios`) was resolved to 0.0.1, which depends on
Firebase/Auth (~> 5.19) was resolved to 5.19.0, which depends on
Firebase/CoreOnly (= 5.19.0)
mlkit (from `.symlinks/plugins/mlkit/ios`) was resolved to 0.8.3, which depends on
Firebase/Core (~> 5.11.0) was resolved to 5.11.0, which depends on
Firebase/CoreOnly (= 5.11.0)
CocoaPods could not find compatible versions for pod "FirebaseCore":
In Podfile:
mlkit (from `.symlinks/plugins/mlkit/ios`) was resolved to 0.8.3, which depends on
Firebase/Core (~> 5.11.0) was resolved to 5.11.0, which depends on
Firebase/CoreOnly (= 5.11.0) was resolved to 5.11.0, which depends on
FirebaseCore (= 5.1.6)
mlkit (from `.symlinks/plugins/mlkit/ios`) was resolved to 0.8.3, which depends on
Firebase/Core (~> 5.11.0) was resolved to 5.11.0, which depends on
FirebaseAnalytics (= 5.3.0) was resolved to 5.3.0, which depends on
FirebaseCore (~> 5.1)
Run Code Online (Sandbox Code Playgroud)
我通过运行手动的'pod update'和Flutter'Packages get'解决了这个问题...
在终端中将目录更改为:
cd FLUTTER_PROJECT_FOLDER_PATH/ios
Run Code Online (Sandbox Code Playgroud)
运行pod更新:
pod update
Run Code Online (Sandbox Code Playgroud)
运行Flutter Packages获取
// In Android Studio, open 'pub spec.yaml', press 'Packages get'
Run Code Online (Sandbox Code Playgroud)
然后您应该可以构建到iOS
第一次构建的确比正常时间多了约3分钟,但随后的构建又恢复了正常。
| 归档时间: |
|
| 查看次数: |
1535 次 |
| 最近记录: |