Ale*_*ber 8 scaling android android-custom-view image-scaling pinchzoom
对于我的问题,我在Github上准备了一个非常简单的测试应用程序。
为简单起见,我删除了浮动,滚动约束和边缘效果(在我的实际应用中效果很好):
因此,我的测试应用程序中的自定义视图仅支持滚动:
mGestureDetector = new GestureDetector(context,
new GestureDetector.SimpleOnGestureListener() {
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float dX, float dY) {
mBoardScrollX -= dX;
mBoardScrollY -= dY;
ViewCompat.postInvalidateOnAnimation(MyView.this);
return true;
}
});
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并用2根手指捏住变焦(但焦点已断开!):
mScaleDetector = new ScaleGestureDetector(context,
new ScaleGestureDetector.SimpleOnScaleGestureListener() {
@Override
public boolean onScale(ScaleGestureDetector scaleDetector) {
float focusX = scaleDetector.getFocusX();
float focusY = scaleDetector.getFocusY();
float factor = scaleDetector.getScaleFactor();
mBoardScrollX = mBoardScrollX + focusX * (1 - factor) * mBoardScale;
mBoardScrollY = mBoardScrollY + focusY * (1 - factor) * mBoardScale;
mBoardScale *= factor;
ViewCompat.postInvalidateOnAnimation(MyView.this);
return true;
}
});
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最后,这里的代码绘制了被称为偏移的游戏板Drawable:
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.save();
canvas.scale(mBoardScale, mBoardScale);
canvas.translate(mBoardScrollX / mBoardScale, mBoardScrollY / mBoardScale);
mBoard.draw(canvas);
canvas.restore();
}
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如果尝试运行我的应用程序,您会注意到在用两指捏缩放手势缩放游戏板的同时,缩放焦点会跳来跳去。
我的理解是在缩放时,Drawable我需要通过调整mBoardScrollX和mBoardScrollY值来平移它-以便焦点保持在游戏板坐标中的同一点。所以我的计算是-
该点的旧位置是:
-mBoardScrollX + focusX * mBoardScale
-mBoardScrollY + focusY * mBoardScale
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而新职位将位于:
-mBoardScrollX + focusX * mBoardScale * factor
-mBoardScrollY + focusY * mBoardScale * factor
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通过求解这两个线性方程,我得到:
mBoardScrollX = mBoardScrollX + focusX * (1 - factor) * mBoardScale;
mBoardScrollY = mBoardScrollY + focusY * (1 - factor) * mBoardScale;
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但是,这不起作用!
为了消除任何错误,我什至尝试将焦点硬编码到我的自定义视图的中间,并且在缩放时,游戏板的中心仍在晃动:
float focusX = getWidth() / 2f;
float focusY = getHeight() / 2f;
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我想我缺少一些小事,请帮助我。
我宁愿不使用查找解决方案Matrix,因为我认为上述计算中确实缺少一些细微的东西。是的,我已经研究了很多可比较的代码,包括Chris Banes 的PhotoView和Google 的InteractiveChart示例。
双重TAP更新:
Matrixpskink 的基于解决方案的效果很好,但是我仍然遇到一个问题,即焦点不正确-
我尝试将代码添加到自定义视图中,以在双击手势时将缩放比例提高100%:
public boolean onDoubleTap(final MotionEvent e) {
float[] values = new float[9];
mMatrix.getValues(values);
float scale = values[Matrix.MSCALE_X];
ValueAnimator animator = ValueAnimator.ofFloat(scale, 2f * scale);
animator.setDuration(3000);
animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animator){
float scale = (float) animator.getAnimatedValue();
mMatrix.setScale(scale, scale, e.getX(), e.getY());
ViewCompat.postInvalidateOnAnimation(MyView.this);
}
});
animator.start();
return true;
}
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当缩放正确更改时,即使再次将焦点坐标传递给每个setScale呼叫,焦点仍然是错误的。
例如,当我在屏幕中间双击时,结果将左右左右平移:
使用Matrix是一个真正的好主意-代码更简单,你没有证明你的数学技能;-),看看如何Matrix#postTranslate和Matrix#postScale方法用于:
class MyView extends View {
private static final String TAG = "MyView";
private final ScaleGestureDetector mScaleDetector;
private final GestureDetector mGestureDetector;
private final Drawable mBoard;
private final float mBoardWidth;
private final float mBoardHeight;
private Matrix mMatrix;
public MyView(Context context) {
this(context, null, 0);
}
public MyView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public MyView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mBoard = ResourcesCompat.getDrawable(context.getResources(), R.drawable.chrome, null);
mBoardWidth = mBoard.getIntrinsicWidth();
mBoardHeight = mBoard.getIntrinsicHeight();
mBoard.setBounds(0, 0, (int) mBoardWidth, (int) mBoardHeight);
mMatrix = new Matrix();
mScaleDetector = new ScaleGestureDetector(context, scaleListener);
mGestureDetector = new GestureDetector(context, listener);
}
ScaleGestureDetector.OnScaleGestureListener scaleListener = new ScaleGestureDetector.SimpleOnScaleGestureListener() {
@Override
public boolean onScale(ScaleGestureDetector scaleDetector) {
float factor = scaleDetector.getScaleFactor();
mMatrix.postScale(factor, factor, getWidth() / 2f, getHeight() / 2f);
ViewCompat.postInvalidateOnAnimation(MyView.this);
return true;
}
};
GestureDetector.OnGestureListener listener = new GestureDetector.SimpleOnGestureListener() {
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float dX, float dY) {
mMatrix.postTranslate(-dX, -dY);
ViewCompat.postInvalidateOnAnimation(MyView.this);
return true;
}
};
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
float scale = Math.max(w / mBoardWidth, h / mBoardHeight);
mMatrix.setScale(scale, scale);
mMatrix.postTranslate((w - scale * mBoardWidth) / 2f, (h - scale * mBoardHeight) / 2f);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.save();
canvas.concat(mMatrix);
mBoard.draw(canvas);
canvas.restore();
}
@Override
@SuppressLint("ClickableViewAccessibility")
public boolean onTouchEvent(MotionEvent e) {
mGestureDetector.onTouchEvent(e);
mScaleDetector.onTouchEvent(e);
return true;
}
}
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