Veg*_*sen 12 .net c# winapi win32exception
通过我为MaxTo自动崩溃收集,我得到了以下崩溃报告:
V8.12.0.0 - System.ComponentModel.Win32Exception - :Void UpdateLayered():0
Version: MaxTo8.12.0.0
Exception: System.ComponentModel.Win32Exception
Error message: Not enough storage is available to process this command
Stack trace:
at System.Windows.Forms.Form.UpdateLayered()
at System.Windows.Forms.Form.OnHandleCreated(EventArgs e)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmCreate(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at MaxTo.MainForm.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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另一个堆栈跟踪:
Version: MaxTo2009.9.0.0
Exception: System.ComponentModel.Win32Exception
Error message: Not enough storage is available to process this command
Stack trace:
at System.Windows.Forms.Form.UpdateLayered()
at System.Windows.Forms.Form.OnHandleCreated(EventArgs e)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmCreate(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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在这个最新的堆栈跟踪中根本没有对MaxTo的引用,并且我得到的90%的崩溃都具有类似于上面的堆栈跟踪.
在网上阅读我发现如果你忘记释放或处理变量,这个错误是很常见的.在查看我的时候WndProc
,似乎有时会遇到问题,我找不到一个挂在任何对象引用上的地方.除了其中一个变量之外的所有变量都是WndProc的本地变量,因此在方法终止时应该进行垃圾收集.
protected override void WndProc(ref Message m)
{
base.WndProc(ref m); // I'm assuming the first trace can be caught here
IntPtr hwnd = m.WParam;
// Our hook tells us something got maximized
if (Win32Import.UWM_MAXIMIZE == (UInt32)m.Msg)
{
// Figure out if we are temporarily disabled or using alternative profiles
KeyStateInfo keyState = KeyboardInfo.GetKeyState(Settings.AlternativeProfileKey);
Rectangle r = FindRectangle(MousePosition, (Settings.EnableAlternativeProfile && keyState.IsPressed ? AlternativeRegions : Regions));
// Did we find a rectangle to place it in?
if (r != Rectangle.Empty)
{
Rectangle position = Win32Import.GetWindowRectangle(hwnd);
Rectangle previousPos = GetLocation(hwnd);
if (position == r && previousPos != Rectangle.Empty)
{
// We are restoring the original position
Win32Import.SetWindowPos(hwnd, IntPtr.Zero, previousPos.X, previousPos.Y, previousPos.Width, previousPos.Height, Win32Import.SWP_NOZORDER | Win32Import.SWP_NOSENDCHANGING);
}
else
{
// We are maximizing to a region
Win32Import.ShowWindow(hwnd, Win32Import.WindowShowStyle.Restore);
Win32Import.SetWindowPos(hwnd, IntPtr.Zero, r.X, r.Y, r.Width, r.Height, Win32Import.SWP_NOZORDER | Win32Import.SWP_NOSENDCHANGING);
// Make sure we remember this location
RememberLocation(hwnd, position);
}
}
}
else if (MaxTo64WindowHandleMessage == m.Msg)
{
// Store the window handle of our 64-bit subprocess
SubProcess64WindowHandle = m.WParam;
}
}
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即使在多天运行程序时,我也无法重现错误.
我的假设是系统在未分段的内存或GDI句柄上都很低,但我无法在任何地方确认这一点.关于此错误似乎没有任何好的文档.
有什么想法可能是什么?我可以做任何事情来防止这个错误吗?
更新:由于缺乏合适的解决方案,问题重新打开了更多的堆栈跟踪.简单地忽略它并不能解决问题.
您的程序可能正在泄漏内核资源.使用Taskmgr.exe开始诊断此问题.查看+选择列,检查用户对象,GDI对象和句柄计数.运行您的程序,观察其中任何一个是否稳步增加.一旦其中一个达到10,000,你的程序就会死亡.
通过快速查看泄漏操作的方法,您可以开始注释代码以查看泄漏发生的位置.它可能与你的"钩子"有关.
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