kiw*_*des 5 camera ios flutter
My Flutter application built on both an Android and iOS device prior. However since implementing the camera plugin, the application will no longer build on the iOS device.
So far I have tried:
The code I'm running is just a default flutter application with a tab that contains the example code from https://pub.dartlang.org/packages/camera.
Flutter Doctor Output:
Doctor summary (to see all details, run flutter doctor -v):
[?] Flutter (Channel stable, v1.0.0, on Mac OS X 10.14.2 18C54, locale en-NZ)
[?] Android toolchain - develop for Android devices (Android SDK 28.0.3)
[?] iOS toolchain - develop for iOS devices (Xcode 10.1)
[?] Android Studio (version 3.3)
[?] VS Code (version 1.31.0)
[?] Connected device (2 available)
• No issues found!
Run Code Online (Sandbox Code Playgroud)
Terminal Output:
Launching lib/main.dart on SM G950F in debug mode...
Initializing gradle... 1.6s
Resolving dependencies... 1.5s
Gradle task 'assembleDebug'...
registerResGeneratingTask is deprecated, use registerGeneratedResFolders(FileCollection)
registerResGeneratingTask is deprecated, use registerGeneratedResFolders(FileCollection)
registerResGeneratingTask is deprecated, use registerGeneratedResFolders(FileCollection)
registerResGeneratingTask is deprecated, use registerGeneratedResFolders(FileCollection)
registerResGeneratingTask is deprecated, use registerGeneratedResFolders(FileCollection)
Gradle task 'assembleDebug'... Done 1.7s
Built build/app/outputs/apk/debug/app-debug.apk.
Launching lib/main.dart on iPad in debug mode...
Automatically signing iOS for device deployment using specified development team
in Xcode project: J6K4CJXVB4
Starting Xcode build...
??Assembling Flutter resources... 1.4s
??Compiling, linking and signing... 1.2s
Xcode build done. 3.9s
Failed to build iOS app
Error output from Xcode build:
?
** BUILD FAILED **
Xcode's output:
?
/Users/Name/Desktop/math_snap/ios/Runner/GeneratedPluginRegistrant.m
:6:9: fatal error: 'camera/CameraPlugin.h' file not found
#import <camera/CameraPlugin.h>
^~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
Could not build the precompiled application for the device.
Error launching application on iPad.
2.5s
Run Code Online (Sandbox Code Playgroud)
As you can see, it launches fine on my Android phone. However trying to run it on iOS does not work. Does anyone know how to fix this?
小智 5
我建议仍然有这些问题的每个人执行以下步骤:
问题是 cam 插件不在 Runner.xcodeproj 的范围内。