Rya*_*yan 1 python string int loops
我有一个家庭作业,我完成了最低限度的任务,但在开展工作时,我开始对如何使我的课程变得更好感兴趣.代码的要点是绘制用户定义的形状,并在输入无效输入时提供反馈.我想继续这样做,如果用户输入高度/宽度的str或其中一个坐标给出错误,但我无法确切知道如何做到这一点.这是一个介绍类,所以如果你记住我们只是进入while循环,我们已经过了循环,if/else/etc.
这是我目前的代码:
def draw_user_shape(pen):
shape = input("Please enter a shape: ")
while shape != "square" and shape != "rectangle" and shape != "triangle":
shape = input("Invalid shape, please enter either square, rectangle, or triangle: ")
if shape == "square":
h = input("Please enter a height: ")
while h != int or int(h) < 1:
h = input("That is an invalid height, please enter an positive integer: ")
h = int(h)
c = input("Please enter a color: ")
while c != str and str(c) != "red" and str(c) != "green" and str(c) != "blue":
c = input("That is an invalid color, please enter either red, blue, or green: ")
c = str(c)
x = input("Please enter an x-coordinate: ")
while x != int and int(x) == 1:
x = input("That is an invalid x-coordinate, please enter an integer: ")
x = int(x)
y = input("Please enter a y-coordinate: ")
while y != int and int(y) == int:
y = input("That is an invalid y-coordinate, please enter an integer: ")
y = int(y)
pen.fillcolor(c)
pen.up()
pen.goto(x,y)
pen.down()
pen.begin_fill()
pen.goto(x,y+h)
pen.goto(x+h,y+h)
pen.goto(x+h,y)
pen.goto(x,y)
pen.end_fill()
pen.up()
elif shape == "rectangle":
h = input("Please enter a height: ")
while h != int and int(h) < 1:
h = input("That is an invalid height, please enter an positive integer: ")
h = int(h)
w = input("Please enter a width: ")
while w != int and int(w) < 1:
w = input("That is an invalid height, please enter an positive integer: ")
w = int(w)
c = input("Please enter a color: ")
while c != str and str(c) != "red" and str(c) != "green" and str(c) != "blue":
c = input("That is an invalid color, please enter either red, blue, or green: ")
c = str(c)
x = input("Please enter an x-coordinate: ")
while x != int and int(x) == 1:
x = input("That is an invalid x-coordinate, please enter an integer: ")
x = int(x)
y = input("Please enter a y-coordinate: ")
while y != int and int(y) == int:
y = input("That is an invalid y-coordinate, please enter an integer: ")
y = int(y)
pen.fillcolor(c)
pen.up()
pen.goto(x, y)
pen.down()
pen.begin_fill()
pen.goto(x,y+h)
pen.goto(x+w,y+h)
pen.goto(x+w,y)
pen.goto(x,y)
pen.end_fill()
pen.up()
elif shape == "triangle":
h = input("Please enter a height: ")
while h != int and int(h) < 1:
h = input("That is an invalid height, please enter an positive integer: ")
h = int(h)
w = input("Please enter a width: ")
while w != int and int(w) < 1:
w = input("That is an invalid height, please enter an positive integer: ")
w = int(w)
c = input("Please enter a color: ")
while c != str and str(c) != "red" and str(c) != "green" and str(c) != "blue":
c = input("That is an invalid color, please enter either red, blue, or green: ")
c = str(c)
x = input("Please enter an x-coordinate: ")
while x != int and int(x) == 1:
x = input("That is an invalid x-coordinate, please enter an integer: ")
x = int(x)
y = input("Please enter a y-coordinate: ")
while y != int and int(y) == int:
y = input("That is an invalid y-coordinate, please enter an integer: ")
y = int(y)
pen.fillcolor(c)
pen.up()
pen.goto(x,y)
pen.down()
pen.begin_fill()
pen.goto(x+w/2,y+h)
pen.goto(x+w,y)
pen.goto(x,y)
pen.end_fill()
pen.up()
def main():
import turtle
pen = turtle.Turtle()
draw_user_shape(pen)
main()
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在这种情况下,您需要使用异常处理.基本上这个想法是采取输入并尝试转换为int.如果失败,ValueError则引发a.否则,您将获得转换后的值.请记住,输入将始终作为一个给你str,所以你不能简单地测试它是否是一个int.假设您使用的是Python 3,您可以执行类似的操作,直到输入正确的值为止:
# keep asking for input until we get the right one
while True:
myInput = input('give me a number: ')
try:
myValue = int(myInput)
# if we reach this point, that means we got our number
break # this will jump out of the loop
except ValueError:
# if we reach this point, that means the input was bad
print('invalid input')
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