如何解决/修复React Native编译错误:AAPT:在'android'包中找不到属性'appComponentFactory'的资源标识符?

Bea*_*ith 6 aapt react-native react-native-android

我们能够在早上11月9日成功编译我们的iOS和Android应用程序.我们编译使用:cd android; ./gradlew assembleRelease

从那时到现在(11月14日),我们添加了几个拼写错误修复提交,当我们编译时,iOS应用程序编译得很好,Android应用程序将无法编译.

恢复到Android应用程序最后构建并尝试重新编译的提交也会失败.

我们的用户代码中没有任何内容发生变化...... 为什么Android应用程序不能编译?

我试着谷歌搜索答案,找不到任何解决方案.我尝试了以下命令来清除缓存,我甚至尝试重新启动我的笔记本电脑.

rm -rf $TMPDIR/react-* && rm -rf $TMPDIR/haste-map-react-native-packager-* && rm -rf $TMPDIR/metro-bundler-cache-* && watchman watch-del-all && rm -rf ios/build && rm -rf node_modules/ && yarn cache clean && yarn install && yarn start --reset-cache
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下面是错误输出和build.gradle文件,如果它们有帮助的话.

我很乐意在评论中添加任何建议的疑难解答.

用错误编译输出

.
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snip
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:app:generateReleaseResValues UP-TO-DATE
:app:processReleaseGoogleServices
Parsing json file: /Users/beau/Development/kip/kip-mobile-app/android/app/google-services.json
:app:generateReleaseResources
:app:mergeReleaseResources
:app:bundleReleaseJsAndAssets
Scanning folders for symlinks in /Users/beau/Development/kip/kip-mobile-app/node_modules (15ms)
Scanning folders for symlinks in /Users/beau/Development/kip/kip-mobile-app/node_modules (15ms)
Loading dependency graph, done.
warning: the transform cache was reset.
bundle: Writing bundle output to: /Users/beau/Development/kip/kip-mobile-app/android/app/build/intermediates/assets/release/index.android.bundle
bundle: Done writing bundle output
bundle: Copying 21 asset files
bundle: Done copying assets
:app:processReleaseManifest UP-TO-DATE
:app:processReleaseResources
/Users/beau/Development/kip/kip-mobile-app/android/app/build/intermediates/manifests/full/release/AndroidManifest.xml:47: AAPT: No resource identifier found for attribute 'appComponentFactory' in package 'android'

/Users/beau/Development/kip/kip-mobile-app/android/app/build/intermediates/manifests/full/release/AndroidManifest.xml:47: error: No resource identifier found for attribute 'appComponentFactory' in package 'android'


:app:processReleaseResources FAILED

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':app:processReleaseResources'.
> com.android.ide.common.process.ProcessException: Failed to execute aapt
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对myApp /安卓/的build.gradle

// Top-level build file where you can add configuration options common to all sub-projects/modules.

// Remove override once fixed: https://developers.facebook.com/support/bugs/260814197942050/
def versionOverrides = [
    "com.facebook.android:facebook-android-sdk": "4.37.0",
]

buildscript {
    repositories {
        jcenter()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:2.2.3'

        // Firebase SDK
        classpath 'com.google.gms:google-services:4.0.1'

        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }
}

allprojects {
    repositories {
        maven { url "https://jitpack.io" }
        maven { url "https://maven.google.com" }
        mavenLocal()
        jcenter()
        maven {
            // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
            url "$rootDir/../node_modules/react-native/android"
        }
    }
    configurations.all {
        resolutionStrategy.eachDependency { DependencyResolveDetails details ->
            def overrideVersion = versionOverrides[details.requested.group + ":" + details.requested.name]

            if (overrideVersion != null && details.requested.version != overrideVersion) {
                details.useVersion overrideVersion
            }
        }
    }
}

ext {
    compileSdkVersion = 26
    buildToolsVersion = "26.0.1"
    minSdkVersion = 16
    targetSdkVersion = 26
    supportLibVersion = "26.1.0"

    // googlePlayServicesVersion = "<Your play services version>" // default: "+"
    // firebaseVersion = "<Your Firebase version>" // default: "+"
}
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对myApp /安卓/应用/的build.gradle

apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    entryFile: "index.js"
]

apply from: "../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

android {
    compileSdkVersion 26
    buildToolsVersion "26.0.1"

    defaultConfig {
        applicationId "com.hellokip.app"
        minSdkVersion 16
        targetSdkVersion 26
        versionName "2.1.4" // human readable / app store / semver
        versionCode 2010411 // code based version - (major, minor, bug, build as "(0)0 00 00 00")
        ndk {
            abiFilters "armeabi-v7a", "x86"
        }
        multiDexEnabled true
    }
    signingConfigs {
        release {
            if (project.hasProperty('KIP_RELEASE_STORE_FILE')) {
                storeFile file(KIP_RELEASE_STORE_FILE)
                storePassword KIP_RELEASE_STORE_PASSWORD
                keyAlias KIP_RELEASE_KEY_ALIAS
                keyPassword KIP_RELEASE_KEY_PASSWORD
            }
        }
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86"
        }
    }
    buildTypes {
        release {
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
            signingConfig signingConfigs.release
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
            def versionCodes = ["armeabi-v7a":1, "x86":2]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }
        }
    }
}

dependencies {
    compile fileTree(dir: "libs", include: ["*.jar"])
    compile "com.android.support:appcompat-v7:26.0.1"
    compile "com.facebook.react:react-native:+"  // From node_modules

    // react-native-push-notifications
    compile project(':react-native-push-notification')
    compile 'com.google.firebase:firebase-core:16.0.0'

    compile project(':react-native-fbsdk')
    compile project(':react-native-branch')
    compile project(':bugsnag-react-native')

    // Intercom
    compile 'io.intercom.android:intercom-sdk-base:5.+'
    compile 'io.intercom.android:intercom-sdk-fcm:5.+'

    // Additional Config
    compile project(':tipsi-stripe')
    compile project(':react-native-picker')
    compile project(':react-native-svg')
    compile project(':react-native-device-info')
    compile project(':react-native-intercom')
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

apply plugin: 'com.google.gms.google-services'
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更新!找到一个修复(黑客?)......但不是100%确定它的工作原理.

我正在关注随机潜在客户,并且遇到了OneSignal Gradle插件(它会自动修复并通知您所需的更改,以使OneSignal SDK与您的应用程序兼容).

按照设置步骤后,我尝试使用以下方法再次编译:

cd android; ./gradlew assembleRelease
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该应用程序成功构建!但为什么/如何/什么?

我看到我可以在编译时添加--info标志 "以查看正在应用的版本覆盖的日志条目".

尽管我想知道如何以及为什么......我很高兴添加这个插件并继续前进到当前的抽象层次.

Eri*_*ner 5

好吧,在花了大部分时间进行这个问题的调查之后,我有了一个解决方案的草图。

对我来说,最直接的原因是,当软件包出现时,各种com.android.support库都升级到了版本28.0.0

io.intercom.android:intercom-sdk-base:5.+
io.intercom.android:intercom-sdk-fcm:5.+
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已从升级5.1.55.1.6,大约在11月12日至11月14日之间进行,以适应相关时间表。

跑步./gradlew app:dependencies5.1.6,我们看到的是,Android的支持库使用28.0.0

+--- io.intercom.android:intercom-sdk-base:5.1.6
|    +--- com.android.support:design:28.0.0 (*)
|    +--- com.android.support:appcompat-v7:28.0.0 (*)
|    +--- com.android.support:animated-vector-drawable:28.0.0 (*)
|    +--- com.android.support:support-vector-drawable:28.0.0 (*)
|    +--- com.android.support:support-compat:28.0.0 (*)
|    +--- com.android.support:support-core-utils:28.0.0 (*)
|    +--- com.android.support:support-core-ui:28.0.0 (*)
|    +--- com.android.support:support-fragment:28.0.0 (*)
|    +--- com.android.support:support-annotations:28.0.0
|    +--- com.android.support:recyclerview-v7:28.0.0 (*)
...
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鉴于5.1.5

+--- io.intercom.android:intercom-sdk-base:5.1.5
|    +--- com.android.support:design:27.1.1 (*)
|    +--- com.android.support:appcompat-v7:27.1.1 (*)
|    +--- com.android.support:animated-vector-drawable:27.1.1 (*)
|    +--- com.android.support:support-vector-drawable:27.1.1 (*)
|    +--- com.android.support:support-compat:27.1.1 (*)
|    +--- com.android.support:support-core-utils:27.1.1 (*)
|    +--- com.android.support:support-core-ui:27.1.1 (*)
|    +--- com.android.support:support-fragment:27.1.1 (*)
|    +--- com.android.support:support-annotations:27.1.1
|    +--- com.android.support:recyclerview-v7:27.1.1 (*)
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由于我们使用的是支持库版本28.0.0,因此现在需要更新compileSdkVersion到version 28

android/app/build.gradle

android {
    compileSdkVersion 28
...
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  • 并非每个英雄都披着斗篷。 (3认同)