C++转换为派生类

use*_*443 45 c++ inheritance

我如何投射到派生类?以下方法都会出现以下错误:

无法从BaseType转换为DerivedType.没有构造函数可以采用源类型,或构造函数重载解析是不明确的.

BaseType m_baseType;

DerivedType m_derivedType = m_baseType; // gives same error

DerivedType m_derivedType = (DerivedType)m_baseType; // gives same error

DerivedType * m_derivedType = (DerivedType*) & m_baseType; // gives same error
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Mar*_*ork 127

这样想:

class Animal { /* Some virtual members */ };
class Dog: public Animal {};
class Cat: public Animal {};


Dog     dog;
Cat     cat;
Animal& AnimalRef1 = dog;  // Notice no cast required. (Dogs and cats are animals).
Animal& AnimalRef2 = cat;
Animal* AnimalPtr1 = &dog;
Animal* AnimlaPtr2 = &cat;

Cat&    catRef1 = dynamic_cast<Cat&>(AnimalRef1);  // Throws an exception  AnimalRef1 is a dog
Cat*    catPtr1 = dynamic_cast<Cat*>(AnimalPtr1);  // Returns NULL         AnimalPtr1 is a dog
Cat&    catRef2 = dynamic_cast<Cat&>(AnimalRef2);  // Works
Cat*    catPtr2 = dynamic_cast<Cat*>(AnimalPtr2);  // Works

// This on the other hand makes no sense
// An animal object is not a cat. Therefore it can not be treated like a Cat.
Animal  a;
Cat&    catRef1 = dynamic_cast<Cat&>(a);    // Throws an exception  Its not a CAT
Cat*    catPtr1 = dynamic_cast<Cat*>(&a);   // Returns NULL         Its not a CAT.
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现在回顾你的第一个声明:

Animal   animal = cat;    // This works. But it slices the cat part out and just
                          // assigns the animal part of the object.
Cat      bigCat = animal; // Makes no sense.
                          // An animal is not a cat!!!!!
Dog      bigDog = bigCat; // A cat is not a dog !!!!
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你应该很少需要使用动态强制转换.
这就是为什么我们有虚拟方法:

void makeNoise(Animal& animal)
{
     animal.DoNoiseMake();
}

Dog    dog;
Cat    cat;
Duck   duck;
Chicken chicken;

makeNoise(dog);
makeNoise(cat);
makeNoise(duck);
makeNoise(chicken);
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我能想到的唯一原因是你是否将对象存储在基类容器中:

std::vector<Animal*>  barnYard;
barnYard.push_back(&dog);
barnYard.push_back(&cat);
barnYard.push_back(&duck);
barnYard.push_back(&chicken);

Dog*  dog = dynamic_cast<Dog*>(barnYard[1]); // Note: NULL as this was the cat.
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但是如果你需要将特定的物体投射回狗身上,那么你的设计就会遇到根本问题.您应该通过虚拟方法访问属性.

barnYard[1]->DoNoiseMake();
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  • 那么像HerdAllTheCats(barnYard)这样的功能是没有意义的,不应该这样做?ShaveTheShaveable(barnYard)是不是不可能?(显然C++会很难做到,但它是OOP的常见用法) (4认同)

Mic*_*ael 7

dynamic_cast应该是你想要的.

编辑:

DerivedType m_derivedType = m_baseType; // gives same error
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上面似乎试图调用赋值运算符,它可能没有在DerivedType类型上定义并接受一种BaseType.

DerivedType * m_derivedType = (DerivedType*) & m_baseType; // gives same error
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您在这里是正确的路径,但dynamic_cast的使用将尝试安全地转换为提供的类型,如果失败,将返回NULL.

在这里继续记忆,试试这个(但是请注意,当你从基类型转换为派生类型时,强制转换将返回NULL):

DerivedType * m_derivedType = dynamic_cast<DerivedType*>(&m_baseType);
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如果m_baseType是一个指针并实际指向DerivedType类型,那么dynamic_cast应该可以工作.

希望这可以帮助!


Mic*_*hne 5

您不能将基础对象强制转换为派生类型 - 它不属于该类型.

如果您有一个指向派生对象的基类型指针,那么您可以使用dynamic_cast转换该指针.例如:

DerivedType D;
BaseType B;

BaseType *B_ptr=&B
BaseType *D_ptr=&D;// get a base pointer to derived type

DerivedType *derived_ptr1=dynamic_cast<DerivedType*>(D_ptr);// works fine
DerivedType *derived_ptr2=dynamic_cast<DerivedType*>(B_ptr);// returns NULL
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