El *_*ude 10 ios cordova ionic-framework ionic2 ionic3
在更大的上下文中,我回过头来创建一个空白项目并运行我的构建命令.同样的错误:
ionic start myApp blank
cd myApp
ionic cordova run ios --debug --target="iPhone-8" --consolelogs
ionic-app-scripts build --target cordova --platform ios
[11:39:29] ionic-app-scripts 3.2.0
[11:39:29] build dev started ...
[11:39:30] clean started ...
[11:39:30] clean finished in 1 ms
[11:39:30] copy started ...
[11:39:30] deeplinks started ...
[11:39:30] deeplinks finished in 15 ms
[11:39:30] transpile started ...
[11:39:33] transpile finished in 3.16 s
[11:39:33] preprocess started ...
[11:39:33] preprocess finished in 1 ms
[11:39:33] webpack started ...
[11:39:33] copy finished in 3.31 s
[11:39:37] webpack finished in 4.35 s
[11:39:37] sass started ...
[11:39:38] sass finished in 1.27 s
[11:39:38] postprocess started ...
[11:39:38] postprocess finished in 10 ms
[11:39:38] lint started ...
[11:39:38] build dev finished in 8.92 s
[11:39:41] lint finished in 2.65 s
> cordova run ios --debug --target iPhone-8
Building for iPhone 8 Simulator
Building project: /myApp/platforms/ios/myApp.xcworkspace
Configuration: Debug
Platform: emulator
Build settings from command line:
CONFIGURATION_BUILD_DIR =
/myApp/platforms/ios/build/emulator
SDKROOT = iphonesimulator12.0
SHARED_PRECOMPS_DIR =
/myApp/platforms/ios/build/sharedpch
Build settings from configuration file '
/myApp/platforms/ios/cordova/build-debug.xcconfig':
CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES = YES
CODE_SIGN_ENTITLEMENTS = $(PROJECT_DIR)/$(PROJECT_NAME)/Entitlements-$(CONFIGURATION).plist
CODE_SIGN_IDENTITY = iPhone Developer
ENABLE_BITCODE = NO
GCC_PREPROCESSOR_DEFINITIONS = DEBUG=1
HEADER_SEARCH_PATHS = "$(TARGET_BUILD_DIR)/usr/local/lib/include" "$(OBJROOT)/UninstalledProducts/include" "$(OBJROOT)/UninstalledProducts/$(PLATFORM_NAME)/include" "$(BUILT_PRODUCTS_DIR)"
OTHER_LDFLAGS = -ObjC
SWIFT_OBJC_BRIDGING_HEADER = $(PROJECT_DIR)/$(PROJECT_NAME)/Bridging-Header.h
/myApp/platforms/ios/build/emulator/myApp.app/Info.plist file not found.
[ERROR] An error occurred while running subprocess cordova.
cordova run ios --debug --target iPhone-8 exited with exit code 1.
Re-running this command with the --verbose flag may provide more
information.
ionic --version
4.1.2
cordova --version
8.0.0 & @latest 8.1.1
XCode Version 10.0 (10A255) + build tools
macOS 10.13.6 - High Sierra. Mojave on a different machine fails the same.
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如果有人想知道,路径会被调整......
-------------- FIX --------------
再加上@ DaveAlden的回答,这就是我如何让它重新进行livereload而没有错误:
ionic cordova platform remove ios
sudo npm install -g ionic@3.20.0
ionic cordova platform add ios
open platform/ios/MyApp.xcworkspace
按照说明回退到旧版构建系统,如 https://github.com/apache/cordova-ios/issues/407
运行我的构建脚本,没有 --buildFlag='-UseModernBuildSystem=0'
Dav*_*den 37
导致此问题的原因是Xcode 10包含一个当前不兼容的新构建系统cordova-ios@4- 请参阅此处.
现在的解决方案是运行Cordova,--buildFlag='-UseModernBuildSystem=0'并指示Xcode使用旧的构建系统,例如:
cordova run ios --debug --target "iPhone-8" --buildFlag='-UseModernBuildSystem=0'
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更新:为了方便起见,我将它包装在一个shell脚本中:
#!/bin/bash
# Adds build flag to make cordova-ios@4 work with Xcode 10
cordova "$@" --buildFlag='-UseModernBuildSystem=0'
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我把它保存在一个名为的文件中cordova-xcode10,确保它在路径中并使其成为可执行文件(chmod a+x cordova-xcode10),然后我可以这样做:
cordova-xcode10 run ios --target "iPhone-8"
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它将适用于Xcode 10
小智 5
此问题是由于Xcode 10引起的。我通过两种方法解决了此问题。
离子cordova build ios---buildFlag =“-UseModernBuildSystem = 0”
在项目的根目录上创建一个build.json文件。
在build.json中编写以下代码。
{
"ios": {
"debug": {
"buildFlag": ["-UseModernBuildSystem=0"]
},
"release": {
"buildFlag": ["-UseModernBuildSystem=0"]
}
}
}
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之后,您可以运行这些命令而不会出现任何错误。
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