我正在尝试创建一个“首选项”菜单,其中有三个与“共享首选项”一起存储的设置(例如“通知”)。它们将应用于SwitchListTiles。
每次选择我的设置选项卡时,都会发生错误(I / flutter(22754):引发了另一个异常:'package:flutter / src / material / switch_list_tile.dart':失败的断言:第84行pos 15:'value!= null ':不正确。)仅显示一毫秒。之后,将显示正确的设置。当我不向“ ProfileState”中初始化的变量添加默认值时,就会发生这种情况。如果它们具有默认值,则错误消失,但是在选项卡选择中,开关从“默认值”到“共享首选项”中的正确值“闪烁”。
我的假设是我的loadSettings函数在build方法之后执行。
我该如何解决?任何帮助表示赞赏。
import 'package:flutter/material.dart';
import 'package:shared_preferences/shared_preferences.dart';
class Profile extends StatefulWidget {
@override
ProfileState createState() {
return new ProfileState();
}
}
class ProfileState extends State<Profile> {
bool notifications;
bool trackHistory;
bool instantOrders;
@override
void initState() {
super.initState();
loadSettings();
}
//load settings
loadSettings() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
setState(() {
notifications = (prefs.getBool('notifications') ?? true);
trackHistory = (prefs.getBool('trackHistory') ?? true);
instantOrders = (prefs.getBool('instantOrders') ?? false);
});
}
//set settings
setSettings() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
prefs.setBool('notifications', notifications);
prefs.setBool('trackHistory', trackHistory);
prefs.setBool('instantOrders', instantOrders);
}
@override
Widget build(BuildContext context) {
return new ListView(
children: <Widget>[
new Row(
children: <Widget>[
new Container(
padding: new EdgeInsets.fromLTRB(20.0, 20.0, 0.0, 8.0),
child: new Text("General", style: new TextStyle(color: Colors.black54)),
)
],
),
new SwitchListTile(
title: const Text('Receive Notifications'),
activeColor: Colors.brown,
value: notifications,
onChanged: (bool value) {
setState(() {
notifications = value;
setSettings();
});
},
secondary: const Icon(Icons.notifications, color: Colors.brown),
),
new SwitchListTile(
title: const Text('Track History of Orders'),
activeColor: Colors.brown,
value: trackHistory,
onChanged: (bool value) {
setState((){
trackHistory = value;
setSettings();
});
},
secondary: const Icon(Icons.history, color: Colors.brown,),
),
new SwitchListTile(
title: const Text('Force instant Orders'),
activeColor: Colors.brown,
value: instantOrders,
onChanged: (bool value) {
setState((){
instantOrders = value;
setSettings();
});
},
secondary: const Icon(Icons.fast_forward, color: Colors.brown),
),
new Divider(
height: 10.0,
),
new Container(
padding: EdgeInsets.all(32.0),
child: new Center(
child: new Column(
children: <Widget>[
new TextField(
)
],
),
),
),
new Divider(
height: 10.0,
),
new Row(
children: <Widget>[
new Container(
padding: new EdgeInsets.fromLTRB(20.0, 20.0, 0.0, 20.0),
child: new Text("License Information", style: new TextStyle(color: Colors.black54)),
)
],
),
new Container(
padding: new EdgeInsets.fromLTRB(20.0, 0.0, 20.0, 20.0) ,
child: new RichText(
text: new TextSpan(
text: "With confirming our terms and conditions you accept full usage of your personal data. Yikes!",
style: new TextStyle(color: Colors.black)
)
)
)
]
);
}
}
Run Code Online (Sandbox Code Playgroud)
编辑
我尝试使用Darek解决方案中推荐的FutureBuilder解决该问题。最初的错误现在已解决,但现在我又遇到了不便。每次轻按开关,该选项卡便会完全构建,这很明显。此外,开关不再平稳运行。在启动应用程序时,您还可以很快看到等待消息,这不是那么好。
这是代码中的新类:
class ProfileState extends State<Profile> {
bool notifications;
bool trackHistory;
bool instantOrders;
SharedPreferences prefs;
@override
void initState() {
super.initState();
loadSettings();
}
//load settings
Future<String> loadSettings() async {
prefs = await SharedPreferences.getInstance();
notifications= (prefs.getBool('notifications') ?? true);
trackHistory = (prefs.getBool('trackHistory') ?? true);
instantOrders= (prefs.getBool('instantOrders') ?? true);
}
//set settings
setSettings() async {
prefs.setBool('notifications', notifications);
prefs.setBool('trackHistory', trackHistory);
prefs.setBool('instantOrders', instantOrders);
}
@override
Widget build(BuildContext context) {
var profileBuilder = new FutureBuilder(
future: loadSettings(), // a Future<String> or null
builder: (BuildContext context, AsyncSnapshot<String> snapshot) {
switch (snapshot.connectionState) {
case ConnectionState.none:
return new Text('No preferences');
case ConnectionState.waiting:
return new Text('Loading preferences');
case ConnectionState.done:
if (snapshot.hasError)
return new Text('Error: ');
else
return new Column(
children: <Widget>[
new Row(
children: <Widget>[
new Container(
padding: new EdgeInsets.fromLTRB(20.0, 20.0, 0.0, 8.0),
child: new Text("General", style: new TextStyle(color: Colors.black54)),
)
],
),
new SwitchListTile(
title: const Text('Receive Notifications'),
activeColor: Colors.brown,
value: notifications,
onChanged: (bool value) {
setState(() {
notifications = value;
setSettings();
});
},
secondary: const Icon(Icons.notifications, color: Colors.brown),
),
new SwitchListTile(
title: const Text('Track History of Orders'),
activeColor: Colors.brown,
value: trackHistory,
onChanged: (bool value) {
setState((){
trackHistory = value;
setSettings();
});
},
secondary: const Icon(Icons.history, color: Colors.brown,),
),
new SwitchListTile(
title: const Text('Force instant Orders'),
activeColor: Colors.brown,
value: instantOrders,
onChanged: (bool value) {
setState((){
instantOrders = value;
setSettings();
});
},
secondary: const Icon(Icons.fast_forward, color: Colors.brown),
),
new Divider(
height: 10.0,
),
new Row(
children: <Widget>[
new Container(
padding: new EdgeInsets.fromLTRB(20.0, 20.0, 0.0, 20.0),
child: new Text("License Information", style: new TextStyle(color: Colors.black54)),
)
],
),
new Container(
padding: new EdgeInsets.fromLTRB(20.0, 0.0, 20.0, 20.0) ,
child: new RichText(
text: new TextSpan(
text: "With confirming our terms and conditions you accept full usage of your personal data. Yikes!",
style: new TextStyle(color: Colors.black)
)
)
)
]
);
}
},
);
return new Scaffold(
body: profileBuilder,
);
}
}
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State对象的生命周期为createState-> initState-> didChangeDependencies-> build(有关更多详细信息,请参见链接的文档)。因此,在您的情况下,这不是订购问题。实际发生的是loadSettings被调用,但是一旦它到达awaita,Future就会立即返回并继续执行调用方(请参见Dart文档中的async / await )。因此,将构建窗口小部件树并使用最初的空值,然后执行异步部分,并对变量进行初始化,这setState被称为触发重建,效果很好。
您需要使用FutureBuilder,以便您可以在Future完成后相应地构建UI:
new FutureBuilder(
future: _calculation, // a Future<String> or null
builder: (BuildContext context, AsyncSnapshot<String> snapshot) {
switch (snapshot.connectionState) {
case ConnectionState.none: return new Text('Press button to start');
case ConnectionState.waiting: return new Text('Awaiting result...');
default:
if (snapshot.hasError)
return new Text('Error: ${snapshot.error}');
else
return new Text('Result: ${snapshot.data}');
}
},
)
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在上面的示例中,您将替换_calculation为loadSettings并返回none与waiting状态中的相关UI (后者将是带有SwitchListTiles的UI )。
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