sid*_*com 3 windows console perl
package My::Win32::Console;
use warnings;
use strict;
use parent qw( Win32::Console );
sub new {
my($class, $param1, $param2) = @_;
my $self = {};
if (defined($param1)
and ($param1 == constant("STD_INPUT_HANDLE", 0)
or $param1 == constant("STD_OUTPUT_HANDLE", 0)
or $param1 == constant("STD_ERROR_HANDLE", 0)))
{
$self->{'handle'} = _GetStdHandle($param1);
# https://rt.cpan.org/Public/Bug/Display.html?id=33513#txn-577224:
$self->{'handle_is_std'} = 1;
}
else {
$param1 = constant("GENERIC_READ", 0) | constant("GENERIC_WRITE", 0) unless $param1;
$param2 = constant("FILE_SHARE_READ", 0) | constant("FILE_SHARE_WRITE", 0) unless $param2;
$self->{'handle'} = _CreateConsoleScreenBuffer($param1, $param2,
constant("CONSOLE_TEXTMODE_BUFFER", 0));
}
bless $self, $class;
return $self;
}
sub DESTROY {
my($self) = @_;
# https://rt.cpan.org/Public/Bug/Display.html?id=33513#txn-577224:
#_CloseHandle($self->{'handle'});
_CloseHandle($self->{'handle'}) unless $self->{'handle_is_std'};
}
1;
__END__
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当我尝试在此模块的帮助下应用此补丁https://rt.cpan.org/Public/Bug/Display.html?id=33513#txn-577224 时,我收到此错误消息:
# Use of inherited AUTOLOAD for non-method My::Win32::Console::constant()
# is no longer allowed at C:/Strawberry/perl/site/lib/My/Win32/Console.pm line 10.
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有没有办法使这项工作?
问题是您正在调用许多 Win32::Console 子程序,就像它们在 My::Win32::Console 中一样。
解决方案 1:正确引用 subs。
constant用Win32::Console::constant。_CreateConsoleScreenBuffer用Win32::Console::_CreateConsoleScreenBuffer。_CloseHandle用Win32::Console::_CloseHandle。解决方案 2:导入所需的子程序。
添加以下内容:
BEGIN {
*My::Win32::Console::constant = \&Win32::Console::constant;
*My::Win32::Console::_CreateConsoleScreenBuffer = \&Win32::Console::_CreateConsoleScreenBuffer;
*My::Win32::Console::_CloseHandle = \&Win32::Console::_CloseHandle;
}
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也就是说,我认为继承在这里是不合适的(而且做得很差)。猴子补丁将是首选。
package Win32::Console::PatchForRT33513;
use strict;
use warnings;
use Win32::Console qw( );
{
my $old_new = Win32::Console->can('new');
my $new_new = sub {
my ($class, $param1, $param2) = @_;
my $self = $old_new->(@_);
$self->{handle_is_std} = 1
if defined($param1)
&& ( $param1 == Win32::Console::constant("STD_INPUT_HANDLE", 0)
|| $param1 == Win32::Console::constant("STD_OUTPUT_HANDLE", 0)
|| $param1 == Win32::Console::constant("STD_ERROR_HANDLE", 0)
);
return $self;
};
no warnings qw( redefine );
*Win32::Console::new = $new_new;
}
{
my $old_DESTROY = Win32::Console->can('DESTROY');
my $new_DESTROY = sub {
my ($self) = @_;
Win32::Console::_CloseHandle($self->{handle}) if !$self->{handle_is_std};
};
no warnings qw( redefine );
*Win32::Console::DESTROY = $new_DESTROY;
}
1;
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这样,从 Win32::Console 继承的模块不会损坏,您仍然可以继续使用
use Win32::Console qw( STD_OUTPUT_HANDLE );
my $c = Win32::Console->new(STD_OUTPUT_HANDLE);
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只要您先执行以下操作:
use Win32::Console::PatchForRT33513;
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