将 Emscripten 集成到 Clion 中

Bis*_*hoo 6 javascript c++ cmake emscripten clion

我最近正在开展一个项目,其中包括 Emscripten 的使用。我可以在终端上安装并运行一些示例,但我想将其与 Clion 集成,以便我可以直接将 emscripten 包含到我的主项目中并构建它。我尝试将目录添加到CMakeList但在构建时出现错误。任何人都可以帮助我找到将 Emscripten 集成到 Clion 中的适当方法,或者对CMakeList. 任何帮助将不胜感激。感谢您宝贵的时间。

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我将这些行包含在演示项目的 CMakeList 中:

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cmake_minimum_required(VERSION 3.12)\n\nproject(projectShell)\n\nset(CMAKE_CXX_STANDARD 14)\nif (${CMAKE_SYSTEM_NAME} MATCHES "Emscripten")\nset(CMAKE_C_COMPILER "emcc")\nendif ()\ninclude_directories(include/rapidjson)\ninclude_directories(/home/myfastcomp/emscripten/emscripten/system/include \n)\nadd_executable(projectShell main.cpp library.cpp library.h)\nif (${CMAKE_SYSTEM_NAME} MATCHES "Emscripten")\nset_target_properties(projectShell PROPERTIES LINK_FLAGS "-o \ndist/projectShell.js -s USE_FREETYPE=1 -s DISABLE_EXCEPTION_CATCHING=0 -s DEMANGLE_SUPPORT=1 -s SAFE_HEAP=1 --bind -s WASM=1 -O2 -s LEGACY_GL_EMULATION=0  -s GL_UNSAFE_OPTS=0 --pre-js pre-module.js --post-js post-module.js -s ASSERTIONS=1 -s GL_ASSERTIONS=1 -s INVOKE_RUN=0  -std=c++11 -s USE_WEBGL2=1 -s FULL_ES3=1 -s USE_GLFW=3 -s OFFSCREENCANVAS_SUPPORT=1 --preload-file textures --preload-file shaders --preload-file fonts")\nendif()\n
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以下是错误:

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In file included from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_config.h:45:0,\n             from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_stdinc.h:31,\n             from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_main.h:25,\n             from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL.h:72,\n             from /home/myfastcomp/emscripten/emscripten/system/include/emscripten/emscripten.h:27,\n             from /home/myfastcomp/emscripten/emscripten/system/include/emscripten.h:1,\n             from /home/CLionProjects/projectShell/library.h:8,\n             from /home/CLionProjects/projectShell/library.cpp:5:\n             /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_config_minimal.h:3 7:22: error: conflicting declaration \xe2\x80\x98typedef unsigned int size_t\xe2\x80\x99\n             typedef unsigned int size_t;\n                  ^~~~~~\n             In file included from /usr/include/stdio.h:33:0,\n             from /home/myfastcomp/emscripten/emscripten/system/include/emscripten/emscripten.h:24,\n             from /home/myfastcomp/emscripten/emscripten/system/include/emscripten.h:1,\n             from /home/CLionProjects/projectShell/library.h:8,\n             from /home/CLionProjects/projectShell/library.cpp:5:\n             /usr/lib/gcc/x86_64-linux-gnu/7/include/stddef.h:216:23: note: previous declaration as \xe2\x80\x98typedef long unsigned int size_t\xe2\x80\x99\n             typedef __SIZE_TYPE__ size_t;\n                   ^~~~~~\n             In file included from /usr/include/x86_64-linux-gnu/sys/types.h:156:0,\n             from /usr/include/stdlib.h:394,\n             from /usr/include/c++/7/cstdlib:75,\n             from /usr/include/c++/7/stdlib.h:36,\n             from /usr/lib/gcc/x86_64-linux-gnu/7/include/mm_malloc.h:27,\n             from /usr/lib/gcc/x86_64-linux-gnu/7/include/xmmintrin.h:34,\n             from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_cpuinfo.h:59,\n             from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL.h:78,\n             from /home/myfastcomp/emscripten/emscripten/system/include/emscripten/emscripten.h:27,\n             from /home/hottab/myfastcomp/emscripten/emscripten/system/include/emscripten.h:1,\n             from /home/CLionProjects/projectShell/library.h:8,\n             from /home/CLionProjects/projectShell/library.cpp:5:\n             /usr/include/x86_64-linux-gnu/bits/stdint-intn.h:27:19: error: conflicting declaration \xe2\x80\x98typedef __int64_t int64_t\xe2\x80\x99\n              typedef __int64_t int64_t;\n               ^~~~~~~\n              In file included from \n              /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_config.h:45:0,\n             from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_stdinc.h:31,\n             from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL_main.h:25,\n             from /home/myfastcomp/emscripten/emscripten/system/include/SDL/SDL.h:72,\n             from /home/myfastcomp/emscripten/emscripten/\n             system/include/emscripten/emscripten.h:27,\n             from /home/myfastcomp/emscripten/emscripten/\n             system/include/emscripten.h:1,\n             from /home/CLionProjects/projectShell/library.h:8,\n             from /home/CLionProjects/projectShell/library.cpp:5:\n             /home/myfastcomp/emscripten/\n             emscripten/system/include/SDL/SDL_config_minimal.h:44:26: \n             note: previous declaration as \xe2\x80\x98typedef long long int \n              int64_t\xe2\x80\x99\n              typedef signed long long int64_t;\n                      ^~~~~~~\n              In file included from \n              /home/myfastcomp/emscripten/emscripten/\n              system/include/emscripten.h:1:0,\n             from /home/CLionProjects/projectShell/library.h:8,\n             from /home/CLionProjects/projectShell/library.cpp:5:\n             /home/myfastcomp/emscripten/emscripten/\n             system/include/emscripten/emscripten.h:135:194: error: \n             wrong number of arguments specified for \xe2\x80\x98deprecated\xe2\x80\x99 \n              attribute\n             void emscripten_set_canvas_size(int width, int height) \n             __attribute__((deprecated("This variant does not allow \n              specifying the target canvas", "Use \n              emscripten_set_canvas_element_size() instead")));\n\n              ^\n              /home/myfastcomp/emscripten/emscripten/\n              system/include/emscripten/emscripten.h:136:254: error: \n              wrong number of arguments specified for \xe2\x80\x98deprecated\xe2\x80\x99 attribute\n              void emscripten_get_canvas_size(int *width, int *height, \n              int *isFullscreen) __attribute__((deprecated("This \n               variant does not allow specifying the target canvas", \n               "Use emscripten_get_canvas_element_size() and \n                emscripten_get_fullscreen_status() instead")));\n\n                  ^\n               CMakeFiles/projectShell.dir/build.make:75: recipe for \n               target \'CMakeFiles/projectShell.dir/library.cpp.o\' \n               failed\n               make[3]: *** \n              [CMakeFiles/projectShell.dir/library.cpp.o] Error 1\n               make[3]: *** Waiting for unfinished jobs....\n               CMakeFiles/Makefile2:72: recipe for target \n              \'CMakeFiles/projectShell.dir/all\' failed\n               make[2]: *** [CMakeFiles/projectShell.dir/all] Error 2\n               CMakeFiles/Makefile2:84: recipe for target \n              \'CMakeFiles/projectShell.dir/rule\' failed\n               make[1]: *** [CMakeFiles/projectShell.dir/rule] Error 2\n               Makefile:118: recipe for target \'projectShell\' failed\n               make: *** [projectShell] Error 2\n
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小智 5

您可以通过创建工具链、设置正确的环境变量并设置编译选项来使用 emscripten 进行编译。

Build, Execution, Deployment > Toolchains中,添加一个新的系统工具链并将其命名为 Emscripten,并使用以下选项:

  • CMake:没有变化
  • 品牌:无变化
  • C 编译器:emcc 的路径
  • C++ 编译器:em++ 的路径
  • 调试器:无变化

然后在Build, Execution, Deployment > CMake中添加一个新的配置文件,例如 Debug-Emscripten。选择 Emscripten 工具链。您将需要设置 CMake 选项和添加的环境变量emcmake。您可以通过设置环境变量来查看选项EM_BUILD_VERBOSE=3,但是,要查看环境,您需要在 emscripten 的源代码中进行挖掘(/usr/lib/emscripten/tools/shared.py在我的机器上的函数中get_building_env)。

要添加的 CMake 选项有:

  • -DCMAKE_CROSSCOMPILING_EMULATOR=path/to/node
  • -DCMAKE_TOOLCHAIN_FILE=path/to/cmake/Modules/Platform/Emscripten.cmake

我必须在我的机器上添加的环境变量是:

  • CC=path/to/emscripten/emcc
  • CXX=path/to/emscripten/em++
  • AR=path/to/emscripten/emar
  • LD=path/to/emscripten/emcc
  • NM=path/to/emscripten-llvm/llvm-nm
  • LDSHARED=path/to/emscripten/emcc
  • RANLIB=path/to/emscripten/emranlib
  • EMMAKEN_COMPILER=path/to/emscripten-llvm/clang++
  • EMSCRIPTEN_TOOLS=path/to/emscripten/tools
  • HOST_CC=path/to/emscripten-llvm/clang
  • HOST_CXX=path/to/emscripten-llvm/clang++
  • HOST_CFLAGS=-W
  • HOST_CXXFLAGS=-W
  • PKG_CONFIG_LIBDIR=path/to/emscripten/system/local/lib/pkgconfig:path/to/emscripten/system/lib/pkgconfig
  • PKG_CONFIG_PATH=
  • EMSCRIPTEN=path/to/emscripten
  • CROSS_COMPILE=path/to/emscripten/em

您现在应该能够通过选择 Debug-Emscripten 配置进行编译。


Gab*_*ier 1

CLion 不太理解“emcmake”和“emmake”命令的概念。目前最好的方法是从终端运行它。

理论上,应该可以不使用 emcmake 命令,并配置 CMake CLion 设置以使用特定于 emscripten 的工具链 cmake 文件,但由于某种原因,这不能很好地工作