Fro*_*and 5 javascript css3 html5-canvas ionic3 angular6
我想把图像放在画布上.最初我用图像作为背景.但每当我将画布转换为图像时,背景图像都不会被复制.因此我试图在画布上绘制图像.我从设备图库中选择图像.将图像URL存储为字符串并传递给下一个组件.我检查过,能够得到价值.请看下面的代码,让我知道我做错了什么.
1. HTML
<canvas no-bounce id="canvas"
(touchstart)='handleStart($event)' (touchmove)='handleMove($event)' (touchend)='handleEnd($event)' (click)="removeSelectedTxt()"
[ngStyle]="{
'width': '98%',
'height': '65%'}" #canvas ></canvas>
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2. ts文件
@ViewChild('canvas') public canvas: ElementRef;
ionViewDidLoad() {
console.log('ionViewDidLoad ImageHomePage');
this.canvasElement = this.canvas.nativeElement;
this.ctx = this.canvasElement.getContext('2d');
let image = this.renderer.createElement('img');
image.src = this.selectedImage;
this.ctx.drawImage(image,10, 10, this.canvasElement.width,
this.canvasElement.height);
}
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我用另一种方式也......
方法2-
ionViewDidLoad() {
// this.selectedImage = this.route.snapshot.params['id'];
console.log('ionViewDidLoad ImageHomePage');
let canvasID= document.getElementById("canvas") as HTMLCanvasElement;
let canvasContext = canvasID.getContext("2d");
this.canvasElement = this.canvas.nativeElement;
this.ctx = this.canvasElement.getContext('2d');
let image = new Image() as HTMLImageElement;
image.onload = function() {
canvasContext.drawImage(image, 0, 0, canvasID.width, canvasID.height);
}
image.src = this.selectedImage;
}
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我可以知道,我做错了什么?我知道这个问题已被问了很多次,我尝试了这些方法,但没有一个对我有效.因此提出问题,可能是其他人将来会面临问题.
最后我解决了问题..
我补充说Renderer 2..
下面是我的代码..
我在以下函数中调用了ionViewDidload()
let newImg = this.renderer.createElement('img');
newImg.src = this.selectedImage;
newImg.onload = this.drawImg(newImg);
drawImg(imgContext){
console.log('drawImg called');
setTimeout(() => {
this.ctx.drawImage(imgContext,0,0, this.canvasElement.width, this.canvasElement.height);
}, 1000);
}
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我打电话是setTimeout因为这需要时间。没有setTimeout它就没有显示任何东西。