use*_*246 4 javascript rust webassembly
基本思想是返回一个指针,然后Vec在每个视频帧上创建一个指针后,将使用该指针显示图像:
JavaScript:
var ptr = exports.alloc(size);
let bytes = new Uint8ClampedArray(exports.memory.buffer, ptr, size);
let image = new ImageData(bytes, 320, 240);
function tick() {
requestAnimationFrame(tick);
ctx.drawImage(video, 0, 0, width, height);
let imageData = ctx.getImageData(0, 0, width, height).data;
bytes.set(imageData);
exports.create_vector();
ctx.putImageData(img, 0, 0);
}
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锈:
var ptr = exports.alloc(size);
let bytes = new Uint8ClampedArray(exports.memory.buffer, ptr, size);
let image = new ImageData(bytes, 320, 240);
function tick() {
requestAnimationFrame(tick);
ctx.drawImage(video, 0, 0, width, height);
let imageData = ctx.getImageData(0, 0, width, height).data;
bytes.set(imageData);
exports.create_vector();
ctx.putImageData(img, 0, 0);
}
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这是错误消息:
铬:
#[no_mangle]
pub extern "C" fn alloc(capacity: usize) -> *mut c_void {
let mut buf = Vec::with_capacity(capacity);
let ptr = buf.as_mut_ptr();
mem::forget(buf);
return ptr as *mut c_void;
}
#[no_mangle]
pub extern "C" fn create_vector() {
let _: Vec<u8> = Vec::with_capacity(320 * 240);
}
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苹果浏览器:
Uncaught TypeError: Cannot perform %TypedArray%.prototype.set on a detached ArrayBuffer
at Uint8ClampedArray.set (<anonymous>)
at tick
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Mozilla:
This webpage was reloaded because a problem occurred
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罪魁祸首似乎是:
let bytes = new Uint8ClampedArray(exports.memory.buffer, ptr, size);
// ...
exports.create_vector();
// ...
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即,当我尝试ptr在调用后再次使用时,浏览器崩溃exports.create_vector。
这是怎么了?有解决方案吗?
小智 5
当您分配新缓冲区并且WASM“进程”没有为其分配足够的内存时,浏览器将分配一个更大的新缓冲区,并将所有数据从旧位置复制到该缓冲区中。在WASM解释器中,它非常透明,但是传递给JavaScript(您使用构造Uint8ClampedArray)的所有指针都会失效。据我所知,有两种解决方案:
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