Wer*_*lve 6 c# wpf winapi focus scrollviewer
我想在应用程序窗口未聚焦时滚动ScrollViewer控件.我在Windows窗体中找到了一些解决方案,但在WPF中找不到,因为我需要的一些东西不可用.
也许这里有人可以帮我解决问题?
提前致谢.
编辑:
我想在鼠标悬停在ScrollViewer上时使用鼠标滚轮滚动ScrollViewer控件,同时在应用程序窗口未聚焦时也是如此.
我找到了解决方案。这里有一个例子:
XAML
<Window x:Class="Project.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Height="300" Width="500">
<ScrollViewer x:Name="ScrollViewer">
<StackPanel>
<Border Background="Blue" Width="100" Height="100" />
<Border Background="Red" Width="100" Height="100" />
<Border Background="Blue" Width="100" Height="100" />
<Border Background="Red" Width="100" Height="100" />
<Border Background="Blue" Width="100" Height="100" />
<Border Background="Red" Width="100" Height="100" />
</StackPanel>
</ScrollViewer>
</Window>
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代码隐藏
using System;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Input;
using System.Windows.Interop;
namespace Project
{
public partial class MainWindow : Window
{
private const int WH_MOUSE_LL = 14;
private const int WM_MOUSEWHEEL = 0x020A;
private delegate IntPtr LowLevelMouseProc(int nCode, IntPtr wParam, IntPtr lParam);
private IntPtr _handle;
public MainWindow()
{
InitializeComponent();
_handle = new WindowInteropHelper(this).Handle;
SetWindowsHookEx(WH_MOUSE_LL, MouseChanged, _handle, 0);
ScrollViewer.PreviewMouseWheel += ScrollViewer_MouseWheel;
Unloaded += MainWindow_Unloaded;
}
private void MainWindow_Unloaded(object sender, RoutedEventArgs e)
{
UnhookWindowsHookEx(_handle);
}
private void ScrollViewer_MouseWheel(object sender, MouseWheelEventArgs e)
{
e.Handled = true;
}
private IntPtr MouseChanged(int nCode, IntPtr wParam, IntPtr lParam)
{
if (ScrollViewer.IsMouseOver && WM_MOUSEWHEEL == (int)wParam)
{
MouseData mouseData = (MouseData)Marshal.PtrToStructure(lParam, typeof(MouseData));
ScrollViewer.ScrollToVerticalOffset(ScrollViewer.VerticalOffset - mouseData.Z / 200000.0);
}
return CallNextHookEx(_handle, nCode, wParam, lParam);
}
[StructLayout(LayoutKind.Sequential)]
private struct MouseData
{
public int X;
public int Y;
public int Z;
}
[DllImport("user32.dll")]
private static extern IntPtr SetWindowsHookEx(int idHook, LowLevelMouseProc lpfn, IntPtr hMod, uint dwThreadId);
[DllImport("user32.dll")]
private static extern bool UnhookWindowsHookEx(IntPtr hhk);
[DllImport("user32.dll")]
private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, IntPtr wParam, IntPtr lParam);
}
}
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