Dun*_*nes 6 camera widget flutter flutter-layout
我正试图在我的应用程序中拍摄方形图片.我正在使用相机包,我正在尝试显示CameraPreview
小部件的中心正方形裁剪版本.
我的目标是显示预览的中心正方形(全宽),从顶部和底部裁剪出均匀的数量.
我努力让这个工作,所以我创建了一个使用固定图像的最小例子.(为我在椅子上的沉闷画面道歉):
import 'package:flutter/material.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Example',
theme: ThemeData(),
home: Scaffold(
body: Example(),
),
);
}
}
class Example extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Column(
children: <Widget>[
CroppedCameraPreview(),
// Something to occupy the rest of the space
Expanded(
child: Container(),
)
],
);
}
}
class CroppedCameraPreview extends StatelessWidget {
@override
Widget build(BuildContext context) {
// We will pretend this is a camera preview (to make demo easier)
var cameraImage = Image.network("https://i.imgur.com/gZfg4jm.jpg");
var aspectRatio = 1280 / 720;
return Container(
width: MediaQuery.of(context).size.width,
height: MediaQuery.of(context).size.width,
child: ClipRect(
child: new OverflowBox(
alignment: Alignment.center,
child: FittedBox(
fit: BoxFit.fitWidth,
child: cameraImage,
),
),
),
);
}
}
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这很好 - 我得到一个全屏宽度的图像,中心裁剪并推到我的应用程序的顶部.
但是,如果我将此代码放入现有应用程序并替换cameraImage
为a ,则会CameraPreview
出现大量布局错误:
flutter: ??? EXCEPTION CAUGHT BY RENDERING LIBRARY ??????????????????????????????????????????????????????????
flutter: The following assertion was thrown during performResize():
flutter: TextureBox object was given an infinite size during layout.
flutter: This probably means that it is a render object that tries to be as big as possible, but it was put
flutter: inside another render object that allows its children to pick their own size.
flutter: The nearest ancestor providing an unbounded width constraint is:
flutter: RenderFittedBox#0bd54 NEEDS-LAYOUT NEEDS-PAINT
flutter: creator: FittedBox ? OverflowBox ? ClipRect ? ConstrainedBox ? Container ? Stack ? ConstrainedBox
flutter: ? Container ? CameraWidget ? Column ? CameraPage ? MediaQuery ? ?
flutter: parentData: offset=Offset(0.0, 0.0) (can use size)
flutter: constraints: BoxConstraints(w=320.0, h=320.0)
flutter: size: MISSING
flutter: fit: fitWidth
flutter: alignment: center
flutter: textDirection: ltr
flutter: The nearest ancestor providing an unbounded height constraint is:
flutter: RenderFittedBox#0bd54 NEEDS-LAYOUT NEEDS-PAINT
flutter: creator: FittedBox ? OverflowBox ? ClipRect ? ConstrainedBox ? Container ? Stack ? ConstrainedBox
flutter: ? Container ? CameraWidget ? Column ? CameraPage ? MediaQuery ? ?
flutter: parentData: offset=Offset(0.0, 0.0) (can use size)
flutter: constraints: BoxConstraints(w=320.0, h=320.0)
flutter: size: MISSING
flutter: fit: fitWidth
flutter: alignment: center
flutter: textDirection: ltr
flutter: The constraints that applied to the TextureBox were:
flutter: BoxConstraints(unconstrained)
flutter: The exact size it was given was:
flutter: Size(Infinity, Infinity)
flutter: See https://flutter.io/layout/ for more information.
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任何人都可以建议为什么我的预览错误以及如何避免它们?
Veg*_*ter 24
我有一个类似于答案中使用的代码片段。
与答案相同,它支持相机纵横比与屏幕纵横比不同的情况。
虽然我的版本有一些不同:它不需要 MediaQuery 来获取设备大小,所以它会适合任何父级的宽度(不仅仅是全屏宽度)
....
return AspectRatio(
aspectRatio: 1,
child: ClipRect(
child: Transform.scale(
scale: 1 / _cameraController.value.aspectRatio,
child: Center(
child: AspectRatio(
aspectRatio: _cameraController.value.aspectRatio,
child: CameraPreview(_cameraController),
),
),
),
),
);
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要对图像进行中心方形裁剪,请参阅下面的代码段。
它同样适用于纵向和横向的图像。它还允许选择性地镜像图像(如果您想保留自拍相机的原始镜像外观,它会很有用)
import 'dart:io';
import 'dart:math';
import 'package:flutter/rendering.dart';
import 'package:image/image.dart' as IMG;
class ImageProcessor {
static Future cropSquare(String srcFilePath, String destFilePath, bool flip) async {
var bytes = await File(srcFilePath).readAsBytes();
IMG.Image src = IMG.decodeImage(bytes);
var cropSize = min(src.width, src.height);
int offsetX = (src.width - min(src.width, src.height)) ~/ 2;
int offsetY = (src.height - min(src.width, src.height)) ~/ 2;
IMG.Image destImage =
IMG.copyCrop(src, offsetX, offsetY, cropSize, cropSize);
if (flip) {
destImage = IMG.flipVertical(destImage);
}
var jpg = IMG.encodeJpg(destImage);
await File(destFilePath).writeAsBytes(jpg);
}
}
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此代码需要图像包。将其添加到pubspec.yaml 中:
dependencies:
image: ^2.1.4
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Dun*_*nes 20
我通过将一个特定的大小CameraPreview
包装到我的实例中来解决这个问题,方法是将它包装在Container
:
var size = MediaQuery.of(context).size.width;
// ...
Container(
width: size,
height: size,
child: ClipRect(
child: OverflowBox(
alignment: Alignment.center,
child: FittedBox(
fit: BoxFit.fitWidth,
child: Container(
width: size,
height:
size / widget.cameraController.value.aspectRatio,
child: camera, // this is my CameraPreview
),
),
),
),
);
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为了回应Luke的评论,我然后使用这个代码来裁剪生成的图像.(因为即使预览是正方形,捕获的图像仍然是标准比率).
Future<String> _resizePhoto(String filePath) async {
ImageProperties properties =
await FlutterNativeImage.getImageProperties(filePath);
int width = properties.width;
var offset = (properties.height - properties.width) / 2;
File croppedFile = await FlutterNativeImage.cropImage(
filePath, 0, offset.round(), width, width);
return croppedFile.path;
}
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这使用https://github.com/btastic/flutter_native_image.我使用这段代码已经有一段时间了 - 认为它目前只适用于肖像图像,但应该可以轻松扩展以处理景观.
经过一些测试后,我建议将 CameraPreview(不是图像本身)裁剪为任何矩形形状:
Widget buildCameraPreview(CameraController cameraController) {
final double previewAspectRatio = 0.7;
return AspectRatio(
aspectRatio: 1 / previewAspectRatio,
child: ClipRect(
child: Transform.scale(
scale: cameraController.value.aspectRatio / previewAspectRatio,
child: Center(
child: CameraPreview(cameraController),
),
),
),
);
}
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其优点类似于@VeganHunter的解决方案,但可以通过使用previewAspectRatio扩展到任何矩形形状。PreviewAspectRatio 的值为 1 将生成正方形,值为 0.5 将生成高度为宽度一半的矩形,cameraController.value.aspectRatio 的值为全尺寸预览。
另外,这是为什么它起作用的解释:
Flutter 的一件事是,让子级溢出其父级通常是不可能的(因为在布局阶段计算小部件大小的方式)。Transform.scale 的使用在这里至关重要,因为根据文档:
该对象在绘制之前应用其变换,这意味着在计算该小部件的子级(以及该小部件)消耗的空间时不考虑变换。
这意味着小部件在放大时将能够溢出其容器,并且我们可以使用 CLipRect 剪辑(从而隐藏)溢出部分,从而将预览的整体大小限制为其父级大小。仅使用容器不可能达到相同的效果,因为它们会在布局阶段根据可用空间自行缩放,并且不会出现溢出,因此无需剪辑。
选择比例 (cameraController.value.aspectRatio * PreviewAspectRatio) 以使预览的宽度与其父级的宽度相匹配。
如果此解决方案对您不起作用,请尝试将所有cameraController.value.aspectRatio替换为其倒数(1/cameraController.value.aspectRatio)。
这仅针对纵向模式进行了测试,横向模式可能需要一些调整。
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