yol*_*yer 6 javascript javascript-objects
我想通过从中复制一些属性来从较大的对象创建一个新对象.我知道的所有解决方案都不是很优雅,我想知道是否有更好的选择,如果可能的原生(没有像下面代码末尾那样的附加功能)?
这是我现在通常做的事情:
// I want to keep only x, y, and z properties:
let source = {
x: 120,
y: 200,
z: 150,
radius: 10,
color: 'red',
};
// 1st method (not elegant, especially with even more properties):
let coords1 = {
x: source.x,
y: source.y,
z: source.z,
};
// 2nd method (problem: it pollutes the current scope):
let {x, y, z} = source, coords2 = {x, y, z};
// 3rd method (quite hard to read for such simple task):
let coords3 = {};
for (let attr of ['x','y','z']) coords3[attr] = source[attr];
// Similar to the 3rd method, using a function:
function extract(src, ...props) {
let obj = {};
props.map(prop => obj[prop] = src[prop]);
return obj;
}
let coords4 = extract(source, 'x', 'y', 'z');
Run Code Online (Sandbox Code Playgroud)
Mar*_*rco 14
一种方法是通过对象解构和箭头函数:
let source = {
x: 120,
y: 200,
z: 150,
radius: 10,
color: 'red',
};
let result = (({ x, y, z }) => ({ x, y, z }))(source);
console.log(result);
Run Code Online (Sandbox Code Playgroud)
这种方式的工作方式(({ x, y, z }) => ({ x, y, z }))
是立即调用箭头函数source
作为参数.它将析构source
化为x
,y
和z
,然后立即将它们作为新对象返回.
您可以通过Spread Operator执行如下操作
let source = {
x: 120,
y: 200,
z: 150,
radius: 10,
color: 'red',
};
let {radius, color, ...newObj} = source;
console.log(newObj);
Run Code Online (Sandbox Code Playgroud)
只需要一个功能.
const extract = ({ x, y, z }) => ({ x, y, z });
let source = { x: 120, y: 200, z: 150, radius: 10, color: 'red' };
console.log(extract(source));
Run Code Online (Sandbox Code Playgroud)
另一种解决方案是使用目标属性对目标对象进行解构.
let source = { x: 120, y: 200, z: 150, radius: 10, color: 'red' },
target = {};
({ x: target.x, y: target.y, z: target.z } = source);
console.log(target);
Run Code Online (Sandbox Code Playgroud)
归档时间: |
|
查看次数: |
474 次 |
最近记录: |