3 c# 3d game-engine unity-game-engine
有没有办法在Unity3d中翻转(镜像)3D GameObject?
我想使用Unity Game-engine功能翻转其中一个3D GameObjects
是的,翻转一个物体并不是那么难.这是我的代码的两个片段,实现了这一点(我省略了抓取网格参考的明显样板):
public bool flipX = true;
public bool flipY;
public bool flipZ;
void Flip()
{
if (mesh == null) return;
Vector3[] verts = mesh.vertices;
for (int i = 0; i < verts.Length; i++)
{
Vector3 c = verts[i];
if (flipX) c.x *= -1;
if (flipY) c.y *= -1;
if (flipZ) c.z *= -1;
verts[i] = c;
}
mesh.vertices = verts;
if (flipX ^ flipY ^ flipZ) FlipNormals();
}
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一个重要的细节是,根据轴配置,您可能需要翻转面法线.这是通过反转三角形数组中引用顶点的顺序来实现的:
void FlipNormals()
{
int[] tris = mesh.triangles;
for (int i = 0; i < tris.Length / 3; i++)
{
int a = tris[i * 3 + 0];
int b = tris[i * 3 + 1];
int c = tris[i * 3 + 2];
tris[i * 3 + 0] = c;
tris[i * 3 + 1] = b;
tris[i * 3 + 2] = a;
}
mesh.triangles = tris;
}
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