我正在尝试编写一个rotate_card接受矢量作为输入的函数,将矢量的前元素旋转到后面,然后返回一个包含旋转元素和旋转产生的矢量的对.
#[derive(Debug)]
enum Card {
Ace,
King,
Queen,
Jack,
}
type Deck = Vec<Card>;
fn rotate_card(deck: &mut Deck) -> (Card, &mut Deck) {
let top_card = deck.remove(0);
deck.push(top_card);
(top_card, deck)
} // end rotate_card
fn main() {
let mut my_deck: Deck = vec![Card::Ace, Card::King, Card::Queen, Card::Jack];
let z: (Card, &mut Deck) = rotate_card(&mut my_deck);
println!("The value of z is: {:?}.", z);
} // end main
Run Code Online (Sandbox Code Playgroud)
error[E0382]: use of moved value: `top_card`
--> src/main.rs:14:6
|
13 | deck.push(top_card);
| -------- value moved here
14 | (top_card, deck)
| ^^^^^^^^ value used here after move
|
= note: move occurs because `top_card` has type `Card`, which does not implement the `Copy` trait
Run Code Online (Sandbox Code Playgroud)
我如何解决value used after move错误?
我该如何解决?
你没有"解决"这类问题.所有权是Rust的基本概念,您必须了解它.
Card隐式复制Copy#[derive(Debug, Copy, Clone)]
enum Card { /* ... */ }
Run Code Online (Sandbox Code Playgroud)
Card通过明确可复制Clone#[derive(Debug, Clone)]
enum Card { /* ... */ }
fn rotate_card(deck: &mut Deck) -> Card {
let top_card = deck.remove(0);
deck.push(top_card.clone());
top_card
}
Run Code Online (Sandbox Code Playgroud)
您可以将对最后一张卡而不是卡的引用作为值返回:
fn rotate_card(deck: &mut Deck) -> &mut Card {
let top_card = deck.remove(0);
deck.push(top_card);
deck.last_mut().unwrap()
}
Run Code Online (Sandbox Code Playgroud)
这是一个无用的函数签名:
use std::rc::Rc;
type Deck = Vec<Rc<Card>>;
fn rotate_card(deck: &mut Deck) -> Rc<Card> {
let top_card = deck.remove(0);
deck.push(top_card.clone());
top_card
}
Run Code Online (Sandbox Code Playgroud)
没有理由Rc退回到来电者那里; 他们已经有了这个参考.删除它.