mwg*_*kgk 3 traits ownership rust trait-objects
A Mech带有一个驱动程序,它是一个Named实体.在运行时,省略的Mech构造函数会查询要使用的特定类型驱动程序的外部源.
trait Named {
fn name(self) -> String;
}
struct Person {
first_name: String,
last_name: String
}
impl Named for Person {
fn name(self) -> String {
format!("{} {}", self.first_name, self.last_name)
}
}
pub struct Mech<'a> {
driver: Box<Named + 'a>,
}
impl<'a> Mech<'a> {
pub fn driver_name(self) -> String {
self.driver.name()
}
}
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方法driver_name将所有权返回给a String,以便在链式调用中进一步使用(在实际代码中它是a Command).它编译失败:
error[E0161]: cannot move a value of type Named + 'a: the size of Named + 'a cannot be statically determined
--> src/lib.rs:22:9
|
22 | self.driver.name()
| ^^^^^^^^^^^
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使特征Sized失败对象安全:
trait Named: Sized {
fn name(self) -> String;
}
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↓
error[E0038]: the trait `Named` cannot be made into an object
--> src/lib.rs:17:5
|
17 | driver: Box<Named + 'a>,
| ^^^^^^^^^^^^^^^^^^^^^^^ the trait `Named` cannot be made into an object
|
= note: the trait cannot require that `Self : Sized`
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有没有办法让这种模式发生?
我似乎缺少什么基本的东西?
如果这是不可能实现的,那么解决它的好方法是什么?
正如编译器暗示的那样,由于您正在处理动态调度,因此无法静态确定特征.在这种情况下,仍然可以通过以下方式使用所有权Box<Self>:
trait Named {
fn name(self: Box<Self>) -> String;
}
struct Person {
first_name: String,
last_name: String,
}
impl Named for Person {
fn name(self: Box<Self>) -> String {
format!("{} {}", self.first_name, self.last_name)
}
}
pub struct Mech<'a> {
driver: Box<Named + 'a>,
}
impl<'a> Mech<'a> {
pub fn driver_name(self) -> String {
self.driver.name()
}
}
fn main() {}
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