我有一个“管理器”类,必须在成员被销毁后进行某些清理:
class Manager
{
Member a, b;
~Manager()
{
// this code will be executed BEFORE the a and b destructors
important_cleanup();
}
};
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这里的问题是important_cleanup()我的变量无效a和无效b,因此它们的析构函数失败。
有解决这个问题的好方法吗?
PS我知道我可以定义某种 clenup 成员,并使其成为 的第一个创建的成员Manager,但这看起来很丑陋并且使事情依赖于顺序......
假设您还发表了评论,指出成员顺序对特定成员很重要,那么依靠销毁顺序确实不容易出错。它被放入语言中是有原因的,所以使用它完全没问题。
也就是说,如果您对依赖它感到不舒服,则会在基类的析构函数之前调用成员的析构函数,因此您可以使用基类来执行此操作:
class ManagerCleanup {
public:
~ManagerCleanup() {
important_cleanup();
}
private:
some_native_resource resource;
};
// Might as well inherit privately
class Manager : private ManagerCleanup
{
Member a, b;
};
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请注意,如果包装资源,则更惯用:
// Note: this could probably be a std::unique_ptr. std::unique_ptr can
// manage arbitrary resources, not just pointers.
class ItemRequiringCleanup {
public:
// Ensure you implement/disable copy/move operations appropriately
~ItemRequiringCleanup() {
important_cleanup();
}
private:
some_native_resource resource;
};
class ManagerCleanup {
private: // or protected:
ItemRequiringCleanup resource;
};
// Might as well inherit privately
class Manager : private ManagerCleanup
{
Member a, b;
};
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