我正在为一个连续4的简单游戏编写一个类,但是我遇到了在同一个类中调用方法的问题.为了完整起见,这是全班:
class Grid:
grid = None
# creates a new empty 10 x 10 grid
def reset():
Grid.grid = [[0] * 10 for i in range(10)]
# places an X or O
def place(player,x,y):
Grid.grid[x][y] = player
# returns the element in the grid
def getAt(x,y):
return Grid.grid[x][y]
# checks for wins in a certain direction
def checkLine(player,v,count,x,y):
x = x+v[0]
y = y+v[1]
if x < 0 or x > 9:
return
if y < 0 or y > 9:
return
if Grid.grid[x][y] == p:
count = count+1
if count == 4:
return True
checkLine(player,v,count,x,y)
return False
# returns the number of the player that won
def check():
i = 'i'
for x in range(0,10):
for y in range(0,10):
if Grid.grid[x][y] > 0:
p = Grid.grid[x][y]
f = checkLine(p,0,array(i,[1,0]),x,y)
if f:
return p
f = checkLine(p,0,array(i,[0,1]),x,y)
if f:
return p
f = checkLine(p,0,array(i,[1,1]),x,y)
if f:
return p
f = checkLine(p,0,array(i,[-1,0]),x,y)
if f:
return p
f = checkLine(p,0,array(i,[0,-1]),x,y)
if f:
return p
f = checkLine(p,0,array(i,[-1,-1]),x,y)
if f:
return p
f = checkLine(p,0,array(i,[1,-1]),x,y)
if f:
return p
f = checkLine(p,0,array(i,[-1,1]),x,y)
if f:
return p
return 0
reset = staticmethod(reset)
place = staticmethod(place)
getAt = staticmethod(getAt)
check = staticmethod(check)
checkLine = staticmethod(checkLine)
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我试图从check()调用checkLine(),但是我收到错误" NameError:全局名称'checkLine'未定义 ".当我调用Grid.checkLine()时,我得到" TypeError:'module'对象不可调用 "
我如何调用checkLine()?
编辑:
@beer_monk
class Grid(object):
grid = None
# creates a new empty 10 x 10 grid
def reset(self):
Grid.grid = [[0] * 10 for i in range(10)]
# places an X or O
def place(self,player,x,y):
Grid.grid[x][y] = player
# returns the element in the grid
def getAt(self,x,y):
return Grid.grid[x][y]
# checks for wins in a certain direction
def checkLine(self,player,v,count,x,y):
x = x+v[0]
y = y+v[1]
if x < 0 or x > 9:
return
if y < 0 or y > 9:
return
if Grid.grid[x][y] == p:
count = count+1
if count == 4:
return True
checkLine(self,player,v,count,x,y)
return False
# returns the number of the player that won
def check(self):
i = 'i'
for x in range(0,10):
for y in range(0,10):
if Grid.grid[x][y] > 0:
p = Grid.grid[x][y]
for vx in range(-1,2):
for vy in range(-1,2):
f = self.checkLine(p,0,array(i,[vx,vy]),x,y)
if f:
return p
return 0
reset = staticmethod(reset)
place = staticmethod(place)
getAt = staticmethod(getAt)
check = staticmethod(check)
checkLine = staticmethod(checkLine)
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摆脱这个阶级.使用普通函数和模块级变量grid.班级没有以任何方式帮助你.
PS.如果你真的想checkline在课堂上打电话,你可以打电话Grid.checkline.例如:
class Foo:
@staticmethod
def test():
print('Hi')
@staticmethod
def test2():
Foo.test()
Foo.test2()
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