我最近一直在阅读一些关于输入延迟的文章:
https://danluu.com/term-latency/
https://pavelfatin.com/typing-with-pleasure/
我一直在努力改善我的小文本编辑器的用户体验.我正在使用SDL来汇集输入并创建窗口,但决定删除它并执行我自己的X实现.应用程序启动已经改进,但输入延迟并没有那么多.是否有任何特定的技术可以改善我的应用程序从X中获取鼠标和键盘数据的方式?或者我应该放弃并强迫Wayland?
我已经考虑运行我XNextEvent例行()在一个单独的线程循环,但真正这样做的唯一的解决办法?
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <math.h>
#include <time.h>
#include <sys/time.h>
#include <X11/Xlib.h>
#include <X11/XKBlib.h>
#include <GL/glx.h>
#include <GL/glext.h>
#include <GL/glu.h>
Display *dpy;
Window root, win;
GLint att[] = {GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None};
XVisualInfo *vi;
Colormap cmap;
XSetWindowAttributes swa;
XWindowAttributes wa;
XEvent xev;
Mask mask;
float TimeCounter, LastFrameTimeCounter, DT, prevTime = 0.0, FPS;
struct timeval tv, tv0;
int Frame = 1, FramesPerFPS;
void CreateWindow() {
if ((dpy = XOpenDisplay(NULL)) == NULL) {
printf("\n\tcannot connect to x server\n\n");
exit(0);
}
root = DefaultRootWindow(dpy);
if ((vi = glXChooseVisual(dpy, 0, att)) == NULL) {
printf("\n\tno matching visual\n\n");
exit(0);
}
if ((cmap = XCreateColormap(dpy, root, vi->visual, AllocNone)) == 0) {
printf("\n\tcannot create colormap\n\n");
exit(0);
}
swa.event_mask = KeyPressMask;
swa.colormap = cmap;
win = XCreateWindow(dpy, root, 0, 0, 1024, 768, 0, vi->depth, InputOutput,
vi->visual, CWColormap | CWEventMask, &swa);
XStoreName(dpy, win, "ed");
XMapWindow(dpy, win);
}
void Close() {
XDestroyWindow(dpy, win);
XCloseDisplay(dpy);
exit(0);
}
int main(int argc, char *argv[]) {
CreateWindow();
while (true) {
mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask;
while (XCheckWindowEvent(dpy, win, mask, &xev) ||
XCheckTypedWindowEvent(dpy, win, ClientMessage, &xev)) {
char *key_string =
XKeysymToString(XkbKeycodeToKeysym(dpy, xev.xkey.keycode, 0, 0));
if (strncmp(key_string, "Escape", 5) == 0) {
Close();
}
}
}
}
Run Code Online (Sandbox Code Playgroud)
小智 1
您也可以直接监听 evdev 输入驱动程序,但随后您必须通过自己的实现将事件传递到窗口。
XNextEvent()
依次转换所有数学转换(从原始事件到基于窗口),计算焦点窗口和许多其他内容。
XNextEvent()
如果您追求简单性和易于实施,我认为这是唯一的选择。