Visual Studio 构建托管在 GitHub 上的 C++/CMake 项目

Esc*_*alo 5 c++ cmake visual-studio-2017

我是一名“emacs/[c]make/ninja/clang/bash/linux/macOs”类型的 C++ 开发人员,不习惯 Visual Studio 等 IDE。我并不是说这两种方法更好或更差,只是我不知道如何使用 IDE。

我现在需要为一个强烈依赖 Visual Studio 的基于 Windows 的客户端开发一个 C++ 项目。

我的理解是,Visual Studio 2017 内置了对 CMake、Ninja 和 Google Test 的支持。然而,我无法想出一个工作流程,让我像往常一样简单地编码,将我的代码提交到 GitHub,并让我的客户简单地“刷新存储库并重建解决方案”。

我的问题是:克隆 C++/CMake GitHub 存储库并在 Visual Studio 中构建它的绝对最简单的方法是什么?

作为参考,我创建了以下存储库:

https://github.com/arrieta/visual-studio-cmake-test

这就是我使用正常方法构建它的方式:

$ git clone https://github.com/arrieta/visual-studio-cmake-test.git
$ cd visual-studio-cmake-test
$ mkdir build
$ cd build
$ cmake -G Ninja ../
$ ninja
$ ./app
Welcome to app v0.0.1
Hello, world!
Run Code Online (Sandbox Code Playgroud)

对于我的一生,我无法在 Visual Studio 中想出如此简单的方法(并不是说这个工具不好,只是我的无知)。我创建了一个“解决方案”,然后创建了一个“项目”,然后创建了一个“仓库”,我有太多的选择,以至于我不知所措。

任何帮助表示赞赏。

vre的解决方案

用户vre提供了以下方法,该方法完全按照预期工作。这里,C:\>表示我的 Windows开发人员命令提示符

C:\> git clone https://github.com/arrieta/visual-studio-cmake-test.git
Cloning into 'visual-studio-cmake-test'...
remote: Counting objects: 20, done.
remote: Compressing objects: 100% (11/11), done.
remote: Total 20 (delta 3), reused 20 (delta 3), pack-reused 0Unpacking objects:   5% (1/20)
Unpacking objects: 100% (20/20), done.

C:> cd visual-studio-cmake-test
C:> mkdir build
C:> cd build
C:> cmake -G "Visual Studio 15 2017" ..\
-- The C compiler identification is MSVC 19.13.26129.0
-- The CXX compiler identification is MSVC 19.13.26129.0
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.13.26128/bin/Hostx86/x86/cl.exe
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.13.26128/bin/Hostx86/x86/cl.exe -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.13.26128/bin/Hostx86/x86/cl.exe
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.13.26128/bin/Hostx86/x86/cl.exe -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: C:[...]/visual-studio-cmake-test/build

C:> cmake --build . --target ALL_BUILD --config Debug -- /nologo /verbosity:minimal /maxcpucount
 [uninteresting output]

C:> cd Debug
C:> app.exe
Welcome to app v0.0.1
Hello, world!
Run Code Online (Sandbox Code Playgroud)

vre*_*vre 4

您可以从 CMake 定位 Visual Studio 生成器,然后使用 CMake 的构建工具模式。例如

cmake -G "Visual Studio 15 2017" ..\

cmake --build . --target ALL_BUILD --config Debug -- /nologo /verbosity:minimal /maxcpucount

全部来自您的构建目录。这使用 MSBuild 作为本机构建工具,并从命令行构建整个解决方案。

有关用于安装或测试的 CMake 构建工具模式的更多参数,请参阅这篇文章。CMake + MSVC 构建工具 2015 - 调用 cmake 后做什么?

并查看构建工具模式的 CMake 文档 https://cmake.org/cmake/help/v3.10/manual/cmake.1.html

工作示例

C:\> git clone https://github.com/arrieta/visual-studio-cmake-test.git
Cloning into 'visual-studio-cmake-test'...
remote: Counting objects: 20, done.
remote: Compressing objects: 100% (11/11), done.
remote: Total 20 (delta 3), reused 20 (delta 3), pack-reused 0Unpacking objects:   5% (1/20)
Unpacking objects: 100% (20/20), done.

C:> cd visual-studio-cmake-test
C:> mkdir build
C:> cd build
C:> cmake -G "Visual Studio 15 2017" ..\
-- The C compiler identification is MSVC 19.13.26129.0
-- The CXX compiler identification is MSVC 19.13.26129.0
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.13.26128/bin/Hostx86/x86/cl.exe
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.13.26128/bin/Hostx86/x86/cl.exe -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.13.26128/bin/Hostx86/x86/cl.exe
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Tools/MSVC/14.13.26128/bin/Hostx86/x86/cl.exe -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: C:[...]/visual-studio-cmake-test/build

C:> cmake --build . --target ALL_BUILD --config Debug -- /nologo /verbosity:minimal /maxcpucount
 [uninteresting output]

C:> cd Debug
C:> app.exe
Welcome to app v0.0.1
Hello, world!
Run Code Online (Sandbox Code Playgroud)