喜欢这个程序并感谢任何帮助
正如标题所述,我的左手一直放在 SHIFT 键、OPTION 键和 COMMAND 键上。但我讨厌必须使用箭头键来移动形状。我希望能够将 WASD 更改为箭头键来微移周围的形状。这也允许小指按下左 SHIFT 键,这样我就可以一次移动形状 10 像素。但是,我希望能够通过按下 Caps Lock 并按住直到松开来切换到箭头功能。这样做将使我能够在构建/UI 时更多地使用热键。
总结一下:
非常感谢你们为我提供的任何帮助。希望这个问题已经得到解决并且很容易解决
这对我有用:
\n\n{\n "description": "WASD arrow Keys toggled by Capslock",\n "manipulators": [\n {\n "conditions": [\n {\n "name": "wasd_arrow_keys_mode",\n "type": "variable_unless",\n "value": 1\n }\n ],\n "from": {\n "key_code": "caps_lock",\n "modifiers": {\n "optional": [\n "any"\n ]\n }\n },\n "to": [\n {\n "set_variable": {\n "name": "wasd_arrow_keys_mode",\n "value": 1\n }\n }\n ],\n "type": "basic"\n },\n {\n "conditions": [\n {\n "name": "wasd_arrow_keys_mode",\n "type": "variable_if",\n "value": 1\n }\n ],\n "from": {\n "key_code": "caps_lock",\n "modifiers": {\n "optional": [\n "any"\n ]\n }\n },\n "to": [\n {\n "set_variable": {\n "name": "wasd_arrow_keys_mode",\n "value": 0\n }\n }\n ],\n "type": "basic"\n },\n {\n "conditions": [\n {\n "name": "wasd_arrow_keys_mode",\n "type": "variable_if",\n "value": 1\n }\n ],\n "from": {\n "key_code": "a",\n "modifiers": {\n "optional": [\n "any"\n ]\n }\n },\n "to": [\n {\n "key_code": "left_arrow"\n }\n ],\n "type": "basic"\n },\n {\n "conditions": [\n {\n "name": "wasd_arrow_keys_mode",\n "type": "variable_if",\n "value": 1\n }\n ],\n "from": {\n "key_code": "s",\n "modifiers": {\n "optional": [\n "any"\n ]\n }\n },\n "to": [\n {\n "key_code": "down_arrow"\n }\n ],\n "type": "basic"\n },\n {\n "conditions": [\n {\n "name": "wasd_arrow_keys_mode",\n "type": "variable_if",\n "value": 1\n }\n ],\n "from": {\n "key_code": "w",\n "modifiers": {\n "optional": [\n "any"\n ]\n }\n },\n "to": [\n {\n "key_code": "up_arrow"\n }\n ],\n "type": "basic"\n },\n {\n "conditions": [\n {\n "name": "wasd_arrow_keys_mode",\n "type": "variable_if",\n "value": 1\n }\n ],\n "from": {\n "key_code": "d",\n "modifiers": {\n "optional": [\n "any"\n ]\n }\n },\n "to": [\n {\n "key_code": "right_arrow"\n }\n ],\n "type": "basic"\n }\n ]\n}\nRun Code Online (Sandbox Code Playgroud)\n\n"rules": []您可以将代码放在文件元素的括号内~/.config/karabiner/karabiner.json,或者在以下位置创建一个新的 JSON 文件~/.config/karabiner/assets/complex_modifications,将上面的代码包装在:
{\n "title": "WASD arrow Keys toggled by Capslock",\n "rules": [\n (insert code here)\n ]\n}\nRun Code Online (Sandbox Code Playgroud)\n\n如果您选择单独的 JSON 文件,保存后您可以通过 Karabiner-Elements UI 通过“复杂修改”>“添加规则”启用它。
\n\nI\xe2\x80\x98m 使用 Karabiner beta 12.1.56 但它应该可以在 Karabiner 稳定版上工作。
\n\n请注意,此脚本替换了大写锁定的功能,这意味着:它充当箭头键切换器,而不是大写键切换器。
\n\n这是来自Karabiner 站点的脚本“TouchCursor Mode”的修改,该脚本在按下大写锁定时切换变量,然后根据该变量使用 WASD 作为键或箭头。与@user9680958 使用的技术类似。
\n小智 0
{
"type": "basic",
"description": "",
"from": {
"key_code": "w",
"modifiers": {
"optional": [
"any"
]
}
},
"to": [
{
"key_code": "up_arrow"
}
],
"conditions": [
{
"type": "variable_if",
"name": "caps_lock pressed",
"value": 1
}
]
},
{
"type": "basic",
"description": "",
"from": {
"key_code": "s",
"modifiers": {
"optional": [
"any"
]
}
},
"to": [
{
"key_code": "down_arrow"
}
],
"conditions": [
{
"type": "variable_if",
"name": "caps_lock pressed",
"value": 1
}
]
},
{
"type": "basic",
"description": "",
"from": {
"key_code": "a",
"modifiers": {
"optional": [
"any"
]
}
},
"to": [
{
"key_code": "left_arrow"
}
],
"conditions": [
{
"type": "variable_if",
"name": "caps_lock pressed",
"value": 1
}
]
},
{
"type": "basic",
"description": "",
"from": {
"key_code": "d",
"modifiers": {
"optional": [
"any"
]
}
},
"to": [
{
"key_code": "right_arrow"
}
],
"conditions": [
{
"type": "variable_if",
"name": "caps_lock pressed",
"value": 1
}
]
},
{
"type": "basic",
"from": {
"key_code": "caps_lock",
"modifiers": {
"optional": [
"any"
]
}
},
"to": [
{
"key_code": "caps_lock"
},
{
"set_variable": {
"name": "caps_lock pressed",
"value": 0
}
}
],
"conditions": [
{
"type": "variable_if",
"name": "caps_lock pressed",
"value": 1
}
]
},
{
"type": "basic",
"from": {
"key_code": "caps_lock",
"modifiers": {
"optional": [
"any"
]
}
},
"to": [
{
"key_code": "caps_lock"
}
],
"to_if_alone": [
{
"set_variable": {
"name": "caps_lock pressed",
"value": 1
}
}
]
}Run Code Online (Sandbox Code Playgroud)