我知道如何在发出消息时向新连接的客户端发送消息QTcpServer newConnection。我所做的是这样的:
connect(serverConnection.tcpServer, &QTcpServer::newConnection, this, &ServerInterface::sendMessages);
void ServerInterface::sendMessages()
{
QByteArray messagesToClients;
QDataStream out(&messagesToClients, QIODevice::WriteOnly);
QTcpSocket *clientConnection = serverConnection.tcpServer->nextPendingConnection();
out << inputBox->toPlainText(); //get text from QTextEdit
clientConnection->write(messagesToClients);
}
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但是我想要做的是每当在服务器中单击发送消息按钮时,它就会向当前连接的客户端发送消息。我提供的代码只能向新连接的客户端发送一条新消息。我不知道如何实现我想做的事情,所以有人可以为我提供一种方法吗?我是 Qt 网络的新手。
谢谢。
只需将您的连接存储在容器中。像这样:在你的 ServerInterface h 文件中:
class ServerInterface {
// your stuff
public slots:
void onClientConnected();
void onClientDisconnected();
private:
QVector<QTcpSocket *> mClients;
};
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在您的 ServerInterface cpp 文件中:
connect(serverConnection.tcpServer, SIGNAL(newConnection(), this, SLOT(onClientConnected());
void ServerInterface::onClientConnected() {
auto newClient = serverConnection.tcpServer->nextPendingConnection();
mClients->push_back( newClient );
connect(newClient, SIGNAL(disconnected()), this, SLOT(onClientDisconnected());
}
void ServerInterface::onClientDisconnected() {
if(auto client = dynamic_cast<QTcpSocket *>(sender()) {
mClients->removeAll(client);
}
void ServerInterface::sendMessages() {
out << inputBox->toPlainText();
for(auto &client : mClients) {
client->write(messagesToClients);
}
}
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