如何将3D pointcloud导出为渲染的体素网格?

mcE*_*nge 9 meshlab

我有一个由几个彩色体素组成的场景.当在meshlab中打开它时,所有点都被绘制为2维正方形.是否有可能渲染一个场景,其中方块被三维立方体替换,并且在meshlab中具有额外的闪电/反射率?

这是我到目前为止所得到的:

在此输入图像描述

我宁愿想要这样的东西:

在此输入图像描述

cag*_*ach 3

I wrote a voxel plot script for blender. https://github.com/cagcoach/BlenderPlot/

BlenderPlot takes .mat files as input and generates a scene containing the voxel blocks. Afterwords you can render a worderfull image of your data. FYI you most probably need to adjust the camera position, and the rotation as well as the enlightment by hand.

This is an output created from random data. 搅拌图