使用LockBits时的AccessViolation

Yur*_*ury 3 c#

我想使用LockBits方法更快地比较相似图像,如下所示

using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.InteropServices;

public class CompareImages {

 public static void Main ( String[] args ) {

 Bitmap bm1 = new Bitmap ( "PB270029.JPG" );  
 Console.WriteLine ( bm1.PixelFormat.ToString() );

 int width = bm1.Width;
 int height = bm1.Height;
 Console.WriteLine ( "width = " + width + "  height = " + height );

 Rectangle rect1 = new Rectangle ( 0, 0, width, height );
 BitmapData bm1Data = bm1.LockBits ( rect1, ImageLockMode.ReadOnly, bm1.PixelFormat );

 Console.WriteLine ( "stride = " + bm1Data.Stride );

 IntPtr bm1Ptr = bm1Data.Scan0;

 int bytes = Math.Abs(bm1Data.Stride) * height;
 Console.WriteLine ( "bytes = " + bytes );

 byte[] rgbValues1 = new byte [ bytes ];
 Marshal.Copy ( bm1Ptr, rgbValues1, 0, bytes );

 Console.WriteLine ( "After 1st Marshal.Copy ..." );

 Bitmap bm2 = new Bitmap ( "PA050164.JPG" ); 
 Rectangle rect2 = new Rectangle ( 0, 0, bm2.Width, bm2.Height );
 BitmapData bm2Data = bm2.LockBits ( rect2, ImageLockMode.ReadOnly, bm2.PixelFormat );

 IntPtr bm2Ptr = bm2Data.Scan0;
 byte[] rgbValues2 = new byte [ Math.Abs(bm2Data.Stride) * bm2.Height ];
 Marshal.Copy ( bm2Ptr, rgbValues2, 0, rgbValues2.Length );

 }

}
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但在第二个Marshal.Copy期间发生了AccessViolationException:

C:\CompareImages>csc CompareImages.cs
Microsoft (R) Visual C# 2010 Compiler version 4.0.30319.1
Copyright (C) Microsoft Corporation. All rights reserved.


C:\CompareImages>CompareImages.exe
Format24bppRgb
width = 3648   height = 2736
stride = 10944
bytes = 29942784
After 1st Marshal.Copy ...

Unhandled Exception: System.AccessViolationException: Attempted to read or write
 protected memory. This is often an indication that other memory is corrupt.
   at System.Runtime.InteropServices.Marshal.CopyToManaged(IntPtr source, Object
 destination, Int32 startIndex, Int32 length)
   at CompareImages.Main(String[] args)
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我的计划有什么问题?

谢谢.

Wil*_*ood 8

我几个小时以来一直在研究类似的问题,我想我发现了你的问题.我猜你的位图可能会以稍微不同的格式存储.位图可以向前或向后存储.向后存储时,步幅为负.但是,Scan0将始终指向扫描的第一行,即第一个像素而不是数组中的第一个字节.

因此,在向后扫描位图中,Scan0 + Abs(Stride) - 1是数组中的最后一个字节.Scan0 + Stride将始终是第二行的开头,因此如果stride为负,则向后工作,而positive将向前工作.

如果你使用负步幅执行Marshal.Copy(bm2Ptr,rgbValues2,0,rgbValues2.Length),这将在输入访问冲突区域之前复制最后一条扫描线.以下代码将任何位图转换为向后扫描字节[](只是因为这是我正在使用的).我猜你现在已经修复/解决了你的问题,但希望这有助于其他人.

    private byte[] BitmapToByteArray2(Bitmap bmp)
    {
        // Lock the bitmap's bits.  
        Rectangle rect = new Rectangle(0, 0, bmp.Width, bmp.Height);
        System.Drawing.Imaging.BitmapData bmpData =
            bmp.LockBits(rect, ImageLockMode.ReadOnly,
            bmp.PixelFormat);

        int absStride = Math.Abs(bmpData.Stride);
        int bytes = absStride * bmp.Height;

        // Declare an array to hold the bytes of the bitmap.
        byte[] rgbValues = new byte[bytes];

        for (int i = 0; i < bmp.Height; i++)
        {
            IntPtr pointer = new IntPtr(bmpData.Scan0.ToInt32() + (bmpData.Stride * i));
            System.Runtime.InteropServices.Marshal.Copy(pointer, rgbValues, absStride * (bmp.Height - i - 1), absStride);
        }

        // Unlock the bits.
        bmp.UnlockBits(bmpData);

        return rgbValues;
    }
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