INl*_*ELL 5 recursion asynchronous suspend kotlin kotlin-coroutines
突然发现 suspend 函数的递归调用比调用同一个函数但没有suspend修饰符要花费更多的时间,所以请考虑下面的代码片段(基本的斐波那契数列计算):
suspend fun asyncFibonacci(n: Int): Long = when {
n <= -2 -> asyncFibonacci(n + 2) - asyncFibonacci(n + 1)
n == -1 -> 1
n == 0 -> 0
n == 1 -> 1
n >= 2 -> asyncFibonacci(n - 1) + asyncFibonacci(n - 2)
else -> throw IllegalArgumentException()
}
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如果我调用此函数并使用以下代码测量其执行时间:
fun main(args: Array<String>) {
val totalElapsedTime = measureTimeMillis {
val nFibonacci = 40
val deferredFirstResult: Deferred<Long> = async {
asyncProfile("fibonacci") { asyncFibonacci(nFibonacci) } as Long
}
val deferredSecondResult: Deferred<Long> = async {
asyncProfile("fibonacci") { asyncFibonacci(nFibonacci) } as Long
}
val firstResult: Long = runBlocking { deferredFirstResult.await() }
val secondResult: Long = runBlocking { deferredSecondResult.await() }
val superSum = secondResult + firstResult
println("${thread()} - Sum of two $nFibonacci'th fibonacci numbers: $superSum")
}
println("${thread()} - Total elapsed time: $totalElapsedTime millis")
}
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我观察到进一步的结果:
commonPool-worker-2:fibonacci - Start calculation...
commonPool-worker-1:fibonacci - Start calculation...
commonPool-worker-2:fibonacci - Finish calculation...
commonPool-worker-2:fibonacci - Elapsed time: 7704 millis
commonPool-worker-1:fibonacci - Finish calculation...
commonPool-worker-1:fibonacci - Elapsed time: 7741 millis
main - Sum of two 40'th fibonacci numbers: 204668310
main - Total elapsed time: 7816 millis
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但是如果我suspend从asyncFibonacci函数中删除修饰符,我会得到这个结果:
commonPool-worker-2:fibonacci - Start calculation...
commonPool-worker-1:fibonacci - Start calculation...
commonPool-worker-1:fibonacci - Finish calculation...
commonPool-worker-1:fibonacci - Elapsed time: 1179 millis
commonPool-worker-2:fibonacci - Finish calculation...
commonPool-worker-2:fibonacci - Elapsed time: 1201 millis
main - Sum of two 40'th fibonacci numbers: 204668310
main - Total elapsed time: 1250 millis
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我知道最好重写这样一个函数,tailrec它会增加它的执行时间 apx。几乎是 100 次,但是无论如何,这个suspend关键字是什么使执行速度从 1 秒降低到 8 秒?
用 标记递归函数是完全愚蠢的想法suspend吗?
作为介绍性评论,您的测试代码设置太复杂了。这个更简单的代码在强调suspend fun递归方面实现了相同的目标:
fun main(args: Array<String>) {
launch(Unconfined) {
val nFibonacci = 37
var sum = 0L
(1..1_000).forEach {
val took = measureTimeMillis {
sum += suspendFibonacci(nFibonacci)
}
println("Sum is $sum, took $took ms")
}
}
}
suspend fun suspendFibonacci(n: Int): Long {
return when {
n >= 2 -> suspendFibonacci(n - 1) + suspendFibonacci(n - 2)
n == 0 -> 0
n == 1 -> 1
else -> throw IllegalArgumentException()
}
}
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我试图通过编写一个简单的函数来重现它的性能,该函数近似于该suspend函数为实现可暂停性而必须做的事情:
val COROUTINE_SUSPENDED = Any()
fun fakeSuspendFibonacci(n: Int, inCont: Continuation<Unit>): Any? {
val cont = if (inCont is MyCont && inCont.label and Integer.MIN_VALUE != 0) {
inCont.label -= Integer.MIN_VALUE
inCont
} else MyCont(inCont)
val suspended = COROUTINE_SUSPENDED
loop@ while (true) {
when (cont.label) {
0 -> {
when {
n >= 2 -> {
cont.n = n
cont.label = 1
val f1 = fakeSuspendFibonacci(n - 1, cont)!!
if (f1 === suspended) {
return f1
}
cont.data = f1
continue@loop
}
n == 1 || n == 0 -> return n.toLong()
else -> throw IllegalArgumentException("Negative input not allowed")
}
}
1 -> {
cont.label = 2
cont.f1 = cont.data as Long
val f2 = fakeSuspendFibonacci(cont.n - 2, cont)!!
if (f2 === suspended) {
return f2
}
cont.data = f2
continue@loop
}
2 -> {
val f2 = cont.data as Long
return cont.f1 + f2
}
else -> throw AssertionError("Invalid continuation label ${cont.label}")
}
}
}
class MyCont(val completion: Continuation<Unit>) : Continuation<Unit> {
var label = 0
var data: Any? = null
var n: Int = 0
var f1: Long = 0
override val context: CoroutineContext get() = TODO("not implemented")
override fun resumeWithException(exception: Throwable) = TODO("not implemented")
override fun resume(value: Unit) = TODO("not implemented")
}
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你必须调用这个
sum += fakeSuspendFibonacci(nFibonacci, InitialCont()) as Long
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这里InitialCont是
class InitialCont : Continuation<Unit> {
override val context: CoroutineContext get() = TODO("not implemented")
override fun resumeWithException(exception: Throwable) = TODO("not implemented")
override fun resume(value: Unit) = TODO("not implemented")
}
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基本上,编译suspend fun器必须将其主体转换为状态机。每次调用还必须创建一个对象来保存机器的状态。当您恢复时,状态对象会告诉要转到哪个状态处理程序。以上还不是全部,真正的代码更复杂。
在解释模式 ( java -Xint) 中,我获得的性能几乎与实际 相同suspend fun,并且比启用 JIT 的真实模式快两倍不到。相比之下,“直接”函数实现的速度大约快 10 倍。这意味着显示的代码解释了可暂停性开销的很大一部分。
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