以编程方式创建扩展的UItableViewCell

san*_*nch 2 uitableview ios

我有一个tableviewcell,我想在点击时展开和折叠。我发现的所有示例都是Storyboard的基础,我正在尝试以编程方式进行此操作。我最初的想法是创建一个子视图并将其约束到内容视图,但是当我用heightForRowAt它调整单元格的高度时,也会增加内容视图的大小(这很有意义)。关于我应该如何处理的任何想法?

为了视觉参考,这是我想要发生的事情在此处输入图片说明

Mil*_*sáľ 5

UIStackView在底部视图isHidden设置为true 的情况下使用vertical ,然后点击(或展开的触发条件)只需更改即可isHidden = false。考虑到如何UIStackView处理,我想那将是最简单的isHidden。另一种方法是设置自动布局约束,并通过将NSLayoutConstraint的常量设置为0来更改底视图的高度锚点。

无论如何,无论您选择哪种方式,都必须告诉tableView刷新其显示(从ViewController中):

func refreshTableAfterCellExpansion() {
    self.tableView.beginUpdates()
    self.tableView.setNeedsDisplay()
    self.tableView.endUpdates()
}
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例如,检查以下SO问题及其答案

一个使用运动场的示例(一个带有UIStackView,另一个使用相同的原理):

import UIKit
import PlaygroundSupport

class ExpandableCellViewController: UITableViewController, ExpandableCellDelegate {

    override func loadView() {
        super.loadView()

        tableView.rowHeight = UITableViewAutomaticDimension
        tableView.estimatedRowHeight = 44
        tableView.register(ExpandableCell.self, forCellReuseIdentifier: "expandableCell")
    }

    override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        return 5
    }

    override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCell(withIdentifier: "expandableCell", for: indexPath) as! ExpandableCell
        cell.delegate = self
        return cell
    }

    override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
        if let cell = tableView.cellForRow(at: indexPath) as? ExpandableCell {
            cell.isExpanded = true
        }
    }

    override func tableView(_ tableView: UITableView, didDeselectRowAt indexPath: IndexPath) {
        if let cell = tableView.cellForRow(at: indexPath) as? ExpandableCell {
            cell.isExpanded = false
        }
    }

    func expandableCellLayoutChanged(_ expandableCell: ExpandableCell) {
        refreshTableAfterCellExpansion()
    }

    func refreshTableAfterCellExpansion() {
        self.tableView.beginUpdates()
        self.tableView.setNeedsDisplay()
        self.tableView.endUpdates()
    }
}

protocol ExpandableCellDelegate: class {
    func expandableCellLayoutChanged(_ expandableCell: ExpandableCell)
}

class ExpandableCell: UITableViewCell {
    weak var delegate: ExpandableCellDelegate?

    fileprivate let stack = UIStackView()
    fileprivate let topView = UIView()
    fileprivate let bottomView = UIView()

    var isExpanded: Bool = false {
        didSet {
            bottomView.isHidden = !isExpanded
            delegate?.expandableCellLayoutChanged(self)
        }
    }

    override init(style: UITableViewCellStyle, reuseIdentifier: String?) {
        super.init(style: style, reuseIdentifier: reuseIdentifier)

        selectionStyle = .none

        contentView.addSubview(stack)
        stack.addArrangedSubview(topView)
        stack.addArrangedSubview(bottomView)

        stack.translatesAutoresizingMaskIntoConstraints = false
        topView.translatesAutoresizingMaskIntoConstraints = false
        bottomView.translatesAutoresizingMaskIntoConstraints = false

        NSLayoutConstraint.activate([
            stack.topAnchor.constraint(equalTo: contentView.topAnchor),
            stack.leftAnchor.constraint(equalTo: contentView.leftAnchor),
            stack.rightAnchor.constraint(equalTo: contentView.rightAnchor),
            stack.bottomAnchor.constraint(equalTo: contentView.bottomAnchor),

            topView.heightAnchor.constraint(equalToConstant: 50),

            bottomView.heightAnchor.constraint(equalToConstant: 30),
            ])

        stack.axis = .vertical
        stack.distribution = .fill
        stack.alignment = .fill
        stack.spacing = 0

        topView.backgroundColor = .red
        bottomView.backgroundColor = .blue
        bottomView.isHidden = true
    }

    required init?(coder aDecoder: NSCoder) {
        fatalError("init(coder:) has not been implemented")
    }
}

// Present the view controller in the Live View window
PlaygroundPage.current.liveView = ExpandableCellViewController()
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