swe*_*ias 29 iphone background ios avplayer
我已经完成了我的作业......一直在这里阅读,文档,谷歌搜索,stackoverflowing ...但是当用户让应用程序进入后台时,仍然没有运气使我的声音棒.
到目前为止我做了什么:在plist文件中添加了UIBackgroundModes,音频.
首先这段代码:
radioAudio = [[AVAudioSession alloc] init];
[radioAudio setCategory:AVAudioSessionCategoryPlayback error:nil];
[radioAudio setActive:YES error:nil];
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然后这个:
NSString *radioURL = @"http://xxx.xxx.xxx/radio.m3u";
radioPlayer = [[AVPlayer playerWithURL:[NSURL URLWithString:radioURL]] retain];
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但是一旦用户点击主页按钮,我的声音就会消失.
我也找到了这个,但是还没有添加,但是我读过的一些东西说它不需要;
newTaskId = [[UIApplication sharedApplication] beginBackgroundTaskWithExpirationHandler:NULL];
if (newTaskId != UIBackgroundTaskInvalid && bgTaskId != UIBackgroundTaskInvalid)
[[UIApplication sharedApplication] endBackgroundTask: bgTaskId];
bgTaskId = newTaskId;
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现在我不知道我应该去哪里让我的AVPlayer让用户在手机上做其他东西时收听广播.我在带有4.2的iPhone 4上进行测试.构建它为4.0.
任何人有什么建议我应该做什么?
EFE*_*EFE 44
使用Swift 4更新IOS 11.2:
现在,如果您使用AVPlayer播放音乐文件,您还应配置MPNowPlayingInfoCenter.default()为在锁定屏幕上显示正在播放的信息.
下面的代码将显示现在在屏幕上播放控件但它无法响应任何命令.
如果你还想让控件工作,你应该在这里查看apple的示例项目:https://developer.apple.com/library/content/samplecode/MPRemoteCommandSample/Introduction/Intro.html#//apple_ref/doc/uid/TP40017322
Apple示例代码涵盖了所有内容,但我发现它令人困惑.
如果你想在锁定屏幕上播放声音并显示控件,这些步骤就可以了.
重要说明:如果您不使用AVPlayer播放声音.如果您使用某些第三方库来生成声音或播放声音文件,您应该阅读代码中的注释.此外,如果您使用ios模拟器11.2,您将无法在锁定屏幕上看到任何控件.您应该使用设备查看它是否有效.
1-选择项目 - >功能 - >将背景模式设置为开 - >勾选音频,AirPlay和画中画
2- AppDelegate.swift文件应如下所示:
import UIKit
import AVFoundation
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate
{
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool
{
// Override point for customization after application launch.
do
{
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayback)
try AVAudioSession.sharedInstance().setActive(true)
//!! IMPORTANT !!
/*
If you're using 3rd party libraries to play sound or generate sound you should
set sample rate manually here.
Otherwise you wont be able to hear any sound when you lock screen
*/
//try AVAudioSession.sharedInstance().setPreferredSampleRate(4096)
}
catch
{
print(error)
}
// This will enable to show nowplaying controls on lock screen
application.beginReceivingRemoteControlEvents()
return true
}
}
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3- ViewController.swift应如下所示:
import UIKit
import AVFoundation
import MediaPlayer
class ViewController: UIViewController
{
var player : AVPlayer = AVPlayer()
override func viewDidLoad()
{
super.viewDidLoad()
let path = Bundle.main.path(forResource: "music", ofType: "mp3")
let url = URL(fileURLWithPath: path!)
// !! IMPORTANT !!
/*
If you are using 3rd party libraries to play sound
or generate sound you should always setNowPlayingInfo
before you create your player object.
right:
self.setNowPlayingInfo()
let notAVPlayer = SomePlayer()
wrong(You won't be able to see any controls on lock screen.):
let notAVPlayer = SomePlayer()
self.setNowPlayingInfo()
*/
self.setNowPlayingInfo()
self.player = AVPlayer(url: url)
}
func setNowPlayingInfo()
{
let nowPlayingInfoCenter = MPNowPlayingInfoCenter.default()
var nowPlayingInfo = nowPlayingInfoCenter.nowPlayingInfo ?? [String: Any]()
let title = "title"
let album = "album"
let artworkData = Data()
let image = UIImage(data: artworkData) ?? UIImage()
let artwork = MPMediaItemArtwork(boundsSize: image.size, requestHandler: { (_) -> UIImage in
return image
})
nowPlayingInfo[MPMediaItemPropertyTitle] = title
nowPlayingInfo[MPMediaItemPropertyAlbumTitle] = album
nowPlayingInfo[MPMediaItemPropertyArtwork] = artwork
nowPlayingInfoCenter.nowPlayingInfo = nowPlayingInfo
}
@IBAction func startPlayingButtonPressed(_ sender: Any)
{
self.player.play()
}
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OLD ANSWER IOS 8.2:
帕特里克的回答是完全正确的.
但是我要写我为ios 8.2做的事情:
我添加了我的应用程序的info.plist所需的背景模式,如下所示:

在我的AppDelegate.h中,我添加了这些导入:
#import <AVFoundation/AVFoundation.h>
#import <AudioToolbox/AudioToolbox.h>
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然后在我的AppDelegate.m中,我写了应用程序didFinishLaunchingWithOptionsthis,如下所示:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback error:nil];
return YES;
}
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现在App即使屏幕被锁定也会继续播放音乐:)
Pat*_*k R 42
有同样的问题,但找到了解决方案..
请看这里:https://devforums.apple.com/message/395049#395049
以上链接的内容:
替换APPNAME为您自己的应用名称!
我在iOS 4.2.1上
编辑:到目前为止使用iOS5 + 6 + 7测试版
加入UIBackgroundModes,APPNAME-Info.plist选择App播放音频
然后将AudioToolBox框架添加到文件夹框架中.
在APPNAMEAppDelegate.h添加:
#import <AVFoundation/AVFoundation.h>
#import <AudioToolbox/AudioToolbox.h>
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所以它看起来像这样:
...
#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
#import <AudioToolbox/AudioToolbox.h>
...
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在APPNAMEAppDelegate.m添加以下内容:
// Set AudioSession
NSError *sessionError = nil;
[[AVAudioSession sharedInstance] setDelegate:self];
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayAndRecord error:&sessionError];
/* Pick any one of them */
// 1. Overriding the output audio route
//UInt32 audioRouteOverride = kAudioSessionOverrideAudioRoute_Speaker;
//AudioSessionSetProperty(kAudioSessionProperty_OverrideAudioRoute, sizeof(audioRouteOverride), &audioRouteOverride);
// 2. Changing the default output audio route
UInt32 doChangeDefaultRoute = 1;
AudioSessionSetProperty(kAudioSessionProperty_OverrideCategoryDefaultToSpeaker, sizeof(doChangeDefaultRoute), &doChangeDefaultRoute);
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进入
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
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但在两行之前:
[self.window addSubview:viewController.view];
[self.window makeKeyAndVisible];
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构建你的项目,看看是否有任何错误,如果没有,尝试在模拟器的设备上调试,它可以在模拟器上出错.
希望这有助于其他同样的问题..
ato*_*oil 10
我已成功地在后台运行音频,将以下内容添加到我的 applicationDidFinishLaunching
// Registers this class as the delegate of the audio session.
[[AVAudioSession sharedInstance] setDelegate: self];
// Allow the app sound to continue to play when the screen is locked.
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback error:nil];
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iOS 9 斯威夫特
您只需要将以下内容添加到您的 didFinishLaunchingWithOptions
do {
try AVAudioSession.sharedInstance().setCategory(AVAudioSessionCategoryPlayback)
} catch {
//TODO
}
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